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Headus UVLayout

by David James Software: Headus UVLayout Length: 02 hours 04 minutes

In this tutorial where we cover Headus UVLayout, we UV four different objects and take a look at the different techniques of UV mapping. The main aim of this tutorial is to speed up your UV workflow and to get you creating flat accurate maps quickly. By th...

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Bullet Dynamics in LightWave 11.6 - Volume 5

by Josiah Nathan Software: LightWave 11.6 Length: 02 hours 04 minutes

In the fifth and final part of our Bullet Dynamics series we create the shot with the gun firing the bullet out the front and the shell popping out the side with sparks, dust and smoke. After animating the gun with morph targets and glow, we delve into LightWa...

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Bullet Dynamics in LightWave 11.6 - Volume 4 Cloth Simulations

by Josiah Nathan Software: Lightwave 11.6 Length: 01 hours 32 minutes

In the fourth part of our Bullet Dynamics series we create a shot where the bullet enters the shirt cloth and the bleeding starts. For this we set up a multi-stage simulation, first with the bullet hitting, followed by the cloth tearing and folding. Here you'l...

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Bullet Dynamics in LightWave 11.6 - Volume 3 Mug Explosion Shot

by Josiah Nathan Software: Lightwave 11.6 Length: 01 hours 32 minutes

In the third part of our Bullet Dynamics series we create a mixed simulation of the bullet hitting the mug which then explodes into shatter, using both rigid and parts body dynamics. We also look at how to match the shot angle and lighting of an object with a ...

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Bullet Dynamics in LightWave 11.6 - Volume 2 Shell Bounce Shot

by Josiah Nathan Software: Lightwave 11.6 Length: 01 hours 42 minutes

In the second part of our Bullet Dynamics series we look at how to create the shot of a shell bouncing off the ground after a gun has been fired, using a rigid body simulation. We also cover the texturing and lighting of the scene, before setting up multipass ...

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Bullet Dynamics in LightWave 11.6 - Volume 1 Fracturing Objects

by Josiah Nathan Software: Lightwave 11.6 Length: 01 hours 50 minutes

In this five part series we take a project-based approach to using Bullet dynamics in LightWave by creating a sequence of four shots based on storyboards and concept art. We look at features of the Bullet dynamics system with rigid body dynamics, parts body dy...

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Complex Interiors in LightWave 11.5

by German Sandoval Software: Lightwave 11.5 Length: 05 hours 58 minutes

Learn useful hard surface modeling techniques for creating architecture in LightWave with this project where we build a luxurious entrance hallway and staircase. While creating columns, arches, railings, lamps and other details we cover how to make observation...

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Prague Tram Modeling in LightWave 11.6

by Alexander Llanos Software: Lightwave 11.6 Length:

Join Alexander Llanos as he covers the complete modeling of this tram in LightWave 11.6. The tram model along with all reference files are included. An introduction video can be found below. About the instructor: Alexander Llanos is 3D artist who gr...

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SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
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