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# | Information | Play | Length |
---|---|---|---|
![]() | Lesson 1: Overview of shortcuts in LightWave and modeling starts |
25 Minutes | |
![]() | Lesson 2: Modeling the center of the ship continued |
24 Minutes | |
![]() | Lesson 3: Cutting holes in side geometry using booleans |
23 Minutes | |
![]() | Lesson 4: Modeling the side wings |
32 Minutes | |
![]() | Lesson 5: Modeling the back part of the ship |
27 Minutes | |
![]() | Lesson 6: Modeling the bottom part of the ship |
23 Minutes | |
![]() | Lesson 7: Modeling the front part of the ship |
30 Minutes | |
![]() | Lesson 8: Cleaning up geometry and adding details |
44 Minutes | |
![]() | Lesson 9: Cleaning up geometry continued |
22 Minutes | |
![]() | Lesson 10: Preparing for conversion from polygons to subpatches |
24 Minutes | |
![]() | Lesson 11: Preparing model for conversion continued |
24 Minutes | |
![]() | Lesson 12: Finishing off the model |
31 Minutes | |
![]() | Lesson 13: Creating UV maps |
39 Minutes | |
![]() | Lesson 14: Texturing the ship |
29 Minutes | |
![]() | Lesson 15: Texturing the ship continued and final renders |
36 Minutes | |
This tutorial has 15 parts |