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Old 02-10-2003, 03:23 AM   #1
spacedrive
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Default Problem With Spacecraft Windows

Hi, first time post.

I'm trying to model a rocket that has circular windows on the nose. The problem is when I stencil the windows into the hull it leaves odd little triangles around the window hole. What's the best technique for producing clean holes on curved surfaces?

Thanks in advance.
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Old 02-10-2003, 06:39 AM   #2
Leovenous
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Something sounds fishy about the stenciling. I do that kind of thing all the time and not had a problem. Could you grab us a screenshot of the damage?

And by the way, welcome to SimplyLightwave. There are lots of guys here that know a bunch, and a few that think they know a bunch. It is great for guys like you and me that want to know a bunch.
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Old 02-10-2003, 06:01 PM   #3
Erwin
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Default Re: Problem With Spacecraft Windows

Originally posted by spacedrive
Hi, first time post.

I'm trying to model a rocket that has circular windows on the nose. The problem is when I stencil the windows into the hull it leaves odd little triangles around the window hole. What's the best technique for producing clean holes on curved surfaces?

Thanks in advance.
I think that's a smoothing error. I believe splinegod did a video tutorial on how to fix this (similarly on circle-shaped windows), check out:
http://www.3dtrainingonline.com/support/ and download 'Fixing Smoothing Errors' under Misc Stuff. Hope that helps.
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Old 03-10-2003, 02:51 PM   #4
spacedrive
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That was a great tutorial! That was just what I was looking for, thanks.
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Old 03-10-2003, 06:25 PM   #5
Erwin
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cool... now show us what you're working on
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