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#1 |
Registered Member
Join Date: Jan 2003
Location: Moscow
Posts: 118
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Made for TV
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#2 |
Registered Member
Join Date: Jan 2003
Location: Moscow
Posts: 118
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This variants not for broadcast
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#3 |
Registered Member
Join Date: Jan 2003
Location: Moscow
Posts: 118
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Material
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#4 |
Registered Member
Join Date: Sep 2003
Location: Sweden
Posts: 598
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nice textures and nice modeling
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...Earth is a model and life is a render... |
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#5 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
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Beautiful detail in those textures. Were they maps, or did you use a procedural to get the scratches on the surface?
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#6 |
Registered Member
Join Date: Jan 2003
Location: Moscow
Posts: 118
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The metallic surface is combination of image and procedural maps
The scratches i was painting basicly in Adobe Illustrator |
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#7 |
Super Moderator
Join Date: Jan 2003
Location: Sweden
Posts: 1,182
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wow, very nice textures mate!! great work!
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#8 |
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Join Date: Jan 2003
Location: Moscow
Posts: 118
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After compositing
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#9 |
Full Access Member
Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
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klasno zdelano, uzhe davno ya ruskih slov nebachil
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Johnny was a chemist's son, but Johnny is no more. What Johnny thought was H2O was H2SO4. |
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#10 |
Registered Member
Join Date: Oct 2003
Location: Barcelona, Spain
Posts: 7
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I dont like the crystal, looks artificial, needs a bumb map, like fractal noise,..
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