![]() |
#1 |
Registered Member
Join Date: Nov 2003
Posts: 11
|
![]()
Ok, I have the basic head from the tut on this site, and i went ahead and
subdivided it to add details to the face. Now would anyone be so kind as to tell me how I might complete the back of his head? I tried to extend the the poly's from the top all the down to the neck but I ended up with little wing thingies on the side? |
![]() |
![]() |
![]() |
#2 |
Full Access Member
Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
|
![]()
Hope this helps,
i have used your previous image as the reference for my explanation, 1) hightlight in order the points circled in red 2)hit extender and move them to the red line so it lines up with the next set of polys 3)Hightlight in order the points that are green and hit "p" for poly 4) keep doing the same thing with the blue and yellow from step one until you reach the neck To do the side of the head you keep selecting the vertices and hitting extender to extend them down. Make sure you dont pull them down too far because then they won't line up with the rest of the polygons around the vertices Tell me if this is confusing,
__________________
Johnny was a chemist's son, but Johnny is no more. What Johnny thought was H2O was H2SO4. |
![]() |
![]() |
![]() |
#3 |
Registered Member
Join Date: Nov 2003
Posts: 11
|
![]()
Hi, your explanation was clear and easy to follow. However I have tried this
method and I still get the the little wings on the side, the further I go down the larger the wings get? I have tried to scale the polys as I extend then and that does not work either? Here is an image of what I am talking about; notice how the outside edge of the skull extends out too far... I must be missing something. |
![]() |
![]() |
![]() |
#4 |
Full Access Member
Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
|
![]()
i have drawn another quick image, i believe that you might not have a reference or a picture that you are modeling off. If you do then you can see that a persons head is roundish all around
after you do extender you have to move points around to achieve that roundness now my model isnt exactly round because it took me a couple mins to make it but i think you should get the idea hopefully i havent confused you and good luck
__________________
Johnny was a chemist's son, but Johnny is no more. What Johnny thought was H2O was H2SO4. |
![]() |
![]() |
![]() |
#5 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
|
![]()
guess now I *really* have to create the next part, eh? :p
worry no more, I will record and upload within the day ![]()
__________________
Don't ever argue with idiots. They drag you down to their level and beat you with experience. |
![]() |
![]() |
![]() |
#6 |
Registered Member
Join Date: Nov 2003
Posts: 11
|
![]()
Great! So if I pick up some credits I will be able to view it, where?
Thanks |
![]() |
![]() |
![]() |
#7 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
|
![]()
__________________
Don't ever argue with idiots. They drag you down to their level and beat you with experience. |
![]() |
![]() |
![]() |
#8 |
Registered Member
Join Date: Nov 2003
Posts: 11
|
![]()
Thats too cool.
Thank you |
![]() |
![]() |