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#1 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
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Well, I kinda figured that it's time I posted a couple of renders here myself, so here goes.
This was one of the first models that I ever tried making from scratch in LW (and it's about the only one I've ever gotten anywhere near finishing). The modelling is pretty much complete although the mesh is a mess, but the texturing leaves quite a bit to be desired. I used IFW textures to get the panels over the surface, and the lights are an applied texture map. Most of the rest of the detail is modelled. Let me know what you think... Full shot under studio lighting: |
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#2 |
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Join Date: Jan 2003
Location: Sunbury, UK
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Detail of the bridge...
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#3 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
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Rear shot with volumetric engine glow...
(I never got around to texturing the exhaust events)... |
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#4 |
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Location: Sweden
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That looks nice Mark, as you say.. you still have a bit of tweaking to do on the texturing but overall it looks very nice.. also add some AA for the rednerings.. theres quite a bit of jaggies now.
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#5 |
Super Moderator
Join Date: Jan 2003
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Hmm. Just checked the scene files and images 1 and 2 were rendered with Enhanced Low/Adaptive Sampling switched on whereas the rear shot has none.
I'm going to get around to doing some tweaking with this hopefully next week sometime, so I'll try to post an updated render then. |
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