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#1 |
Registered Member
Join Date: May 2004
Location: UK
Posts: 110
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Hello Every1...
Here is some renders of my new character Jen... ![]() |
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#2 |
Full Access Member
Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
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This is fantastic
![]() I have to stop asking that........
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Johnny was a chemist's son, but Johnny is no more. What Johnny thought was H2O was H2SO4. |
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#3 |
Registered Member
Join Date: May 2004
Location: UK
Posts: 110
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Hey Thanx...
I am trying to get a characters out per day for practice... No Problem for the wires I just thought people might get fed up with me always posting them...Is the quality ok of these wires? As I have been told that my files are too big. ![]() |
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#4 |
Full Access Member
Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
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the wireframes are a little bit blurry...where the really light blue is...
I don't think your files are too big and i have a 56k connection. You are hosting your own images so i don't see what the problem is with posting them in that size.
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Johnny was a chemist's son, but Johnny is no more. What Johnny thought was H2O was H2SO4. |
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#5 |
Registered Member
Join Date: May 2004
Location: UK
Posts: 110
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Hey...
I will get u a better wire in a sec!!! ![]() |
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#6 |
Registered Member
Join Date: May 2004
Location: UK
Posts: 110
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Hey...
Here u go... ![]() |
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#7 |
Super Moderator
Join Date: Jan 2003
Location: Reno,Nevada
Posts: 1,099
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Your doing awsome keep posting love to see your work. You wires look very good just enough detail but not to much.
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www.ThreeDCG.com |
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#8 |
Full Access Member
Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
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Thanx
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Johnny was a chemist's son, but Johnny is no more. What Johnny thought was H2O was H2SO4. |
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#9 |
Registered Member
Join Date: May 2004
Location: UK
Posts: 110
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Hey Thanx...
My models are not all 1 pieces anymore...I used to make the whole model starting with the points around the eyeball and then work down making sure everything was connected...I thought this was how it should be...and then I learnt to rig and as long as it is weighted...you dont have to have everything join so much...therefore I sometimes make the bottom half seperate to the top half and then I weight it...it depends on the kind of model it is! Hey this is fun...giving help...I am still quite new to 3D...so if this doesnt work or isnt right sorry...but its how I do it! ![]() |
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#10 | |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
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