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Old 17-06-2004, 10:03 PM   #1
pixelone
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Default Modeling Multiple Structures

Hey guys, Kumar and everone else. How do I mode steps. Steps leading up to a top floor.. any tutorial for steps.. Also anyone know where I can get some textures.. like a wide variety...



Thank you...
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Old 18-06-2004, 01:52 AM   #2
rich_is_bored
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That kinda depends on how detailed you want to get, but for starters, they should all start something like this...

Create a Box with Multiple Segments


Smooth Shift


Smooth Shift Again


Of course from this point you could add panels, guardrails, ect...
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Old 18-06-2004, 03:02 PM   #3
pixelone
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Thank you rich_is_bored, that got me on the right course. Thanks a lot. Hey, do you have any pointers on camera setup.. I am having a tough time, getting everything to viewed on the scene with out zooming out oo much, and inclreasing aspect ratio.. Anything will help; maybe you have some setting values you could share. I would appreciate it..
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Old 18-06-2004, 03:36 PM   #4
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I don't have a tried and true method for setting up a camera.

In fact, the only thing that dictates where and how my camera is setup is the basics of composition.

Remember that you're not limited to rendering images in a 3:4 ratio. You can render at 400 x 2000 or 800 x 50 so don't cater to a monitor unless your making wallpaper.

Also, don't be afraid of overlapping shapes. There is nothing wrong when one object blocks a small portion of another or an object is slightly out of frame. Overlapping shapes create depth and lead the eye.

Do a search for painting composition on google. It should help you out.

Last edited by rich_is_bored; 18-06-2004 at 03:41 PM.
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