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#1 |
Full Access Member
Join Date: Dec 2003
Posts: 2
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HI
i've made this animation of a mini driving through a flag, it looks ok but I would like to know 2 things, first is how I get rid of these (marked in red) and the second, is is possable to make the mini rip the flag rather than push it out the way. If it is could someone tell me how Thanks |
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#2 |
Full Access Member
Join Date: Dec 2003
Posts: 2
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here is and mpeg 1 of the animation (if it works)
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#3 |
Full Access Member
Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
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Sorry you didn't link any videos...
__________________
Johnny was a chemist's son, but Johnny is no more. What Johnny thought was H2O was H2SO4. |
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#4 |
Full Access Member
Join Date: Sep 2003
Location: Singapore,
Posts: 913
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Looks like not enough polys,,, you should also smooth it to get better results.
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#5 |
Registered Member
Join Date: Aug 2003
Location: UK
Posts: 300
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animations work best if you use triangle polygons or trigons what ever. and i think you will have to make 2 models for the flag that fit together to get it to rip in 2 but i dont know anything about that really
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#6 |
Registered Member
Join Date: Oct 2003
Location: New Hampshire USA
Posts: 3
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Check out the new features in LW 8.
I saw a preview video on newtek's site (cloth dynamics, I think) that did this sort of rip your looking for. |
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#7 |
Registered Member
Join Date: Jul 2004
Posts: 1
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is it double sided because when i tinker around with a animation and my cloth objects usually do that when its double sided
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