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Old 05-12-2004, 11:42 AM   #1
Techi
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Default Dec/Jan - Noob - Techi

i so want to enter this one.

I will enter random bits of work i do over december, i have no concerns about meeting the poly limit as i usualy work to around 1000 - 2000.

unsure about the exact skin yet but i want to do a human male martial artist - with at leased one killer move animation. Bruce Lee, Jackie Chan, Jet Li type character would be nice but i may go for the style of clothing the old chineese films used like the in "the legend of chineese chess boxing". Bruce Lee still may be the aimed result, havent played a good enough game with him in yet - all too slow.

my usual limitation of the model working in a DirectX environment stands.
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Old 05-12-2004, 07:56 PM   #2
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Nice idea, i'd love to see the animation!!! Welcome aboard!
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Old 06-12-2004, 01:53 AM   #3
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made a small start.. nothing special...
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Old 06-12-2004, 01:57 AM   #4
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Default torso1

reposted image
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Old 06-12-2004, 04:31 PM   #5
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another small update..the rear end of bruce lee

no subdivision
smooth shaded
current polys 144
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Old 07-12-2004, 02:33 AM   #6
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upper and lower arms
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Old 07-12-2004, 02:05 PM   #7
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Looking pretty cool! Has a stylized feel that I'm liking. Keep it up!
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Old 07-12-2004, 04:41 PM   #8
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great!, the feeling of 'hero' is in it!!
how many polys at this stage?
keep it up!!
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Old 07-12-2004, 08:03 PM   #9
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polys = 274
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Old 10-12-2004, 05:25 AM   #10
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WOW, you've got some very nice lines going there. Its amazing what can be done with very few polys.
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Old 10-12-2004, 08:04 AM   #11
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Lookin great mate! Keep it coming!
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Old 11-12-2004, 02:09 PM   #12
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thx guys, but the back line of those sholders looks awfull, i just thought how to correct it, but not at home atm, arrgh wana jump in car and belt it up the moterway.
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Old 12-12-2004, 12:47 AM   #13
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small update, fixed sholders, redid arms to help suit hands, didnt worrie about getting as few polys.
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Old 12-12-2004, 12:55 AM   #14
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well,is getting cooler and cooler, i like the shape of it, and the tee it juz fit it nice great!
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Old 12-12-2004, 02:51 AM   #15
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nice job! Might could put a little more definition in the shoulders so they don't look so pointed (unless that's part of the style you're going for).
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