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#1 |
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Join Date: Nov 2004
Location: Geneva, Switzerland
Posts: 50
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I'm tryinq to evoke softness of a droplet. I am a beginner, specially with shaders. For modelling i use a lathe and apply a soft procedural displace. For shading i use a fast fresnel and a textured environnment with a sky photography.
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#2 |
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Join Date: May 2004
Location: North Carolina
Posts: 119
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Much much better. The best of hte ones you've posted around.
I like. Hoop
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#3 |
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Join Date: Dec 2004
Location: Lausanne,Switzerland
Posts: 61
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Very good, I like especially the reflection on the drops.
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#4 |
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Location: Netherlands
Posts: 316
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very cool!.....any chance on a mini tutorial how you did this?
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#5 |
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Join Date: Nov 2004
Location: Geneva, Switzerland
Posts: 50
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Endorphin no i think it's not so useful to do a tutorial for this picture. In fact the modelling is just a lathe and a lot of tweaking. The most difficult for me was the shader. It's just a lot of experiments.
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#6 |
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Join Date: Aug 2003
Location: Sweden
Posts: 538
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I've tried to do this kind of thing twise before but it never got anywhere close to this good...this is a darn good one dude :beer:
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Don't you steal my pixels! highberger_fluff@hotmail.com |
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#7 |
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Join Date: Nov 2004
Location: Geneva, Switzerland
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Can we see?
![]() Last edited by Stéphane Vahlé; 15-07-2005 at 10:46 PM. |
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#8 |
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Join Date: Aug 2003
Location: Sweden
Posts: 538
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well...it was maybe a year (or two) ago...I'm not sure I still have it, but I'll have a look
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Don't you steal my pixels! highberger_fluff@hotmail.com Last edited by H.I.O.M; 16-07-2005 at 01:09 AM. |
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#9 |
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Join Date: Apr 2003
Posts: 119
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i really do love this great work
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Thread | Thread Starter | Forum | Replies | Last Post |
Droplet | Stéphane Vahlé | W.I.P | 6 | 24-06-2005 12:26 PM |
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