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Old 28-04-2007, 06:32 AM   #1
Ave
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Hey 4 this thread I would like to get to know my other SLW members, find out how long u have been using lightwave, what kinds of things u use it 4, and what is that one project that you have always dreamed of doing...
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Old 28-04-2007, 08:06 AM   #2
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Good choice of topic....

I've been using Lightwave for...well for more years than I can remember. I started off on version 6.5 I believe, but there were a lot of parts that I still don't have a clue about that I never really learned. Before Lightwave I had a brief encounter with Strata Studio which was the CG software that was being used at work at the time, then before that it was Imagine 3D.

My main bag has always been organic modelling but I've been straying more toward animation recently.

My dream project would be to create a simple but beautiful animation that everyone can enjoy. :beer:
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Old 28-04-2007, 10:47 AM   #3
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a couple of years ago i found a freeware 3d program on a pc format cover disk that i tried to get into, and had absolutely no luck, I tried to create a head by starting out with a 128 side, 64 segment ball, and then proceeded to shape it point by point... needless to say i had a very short lived 3d career!!! well I have my own graphic design company now, and needed something to take my adds to a new level, so I decided to try and get back into 3d modeling. anyway I had absolutely no idea which package to choose, but my 3 requirements were that the package had to be really powerful, well supported ie lots of books written about it, and must be a competitive price- that pretty much left me with lightwave... that was 4 months ago, so im still a noob, but Im spending as much time as I can learning as much as I possibly can, and loving every second of it!!!!

so Im mainly using it for print adds at the moment, but like fallenswardsman my dream project would be an animation, dreaming big here i would say titan AE meets final fantasy kinda thing, but that still a few years away. but hey starting off a bit smaller than that iv set myself a goal to get a short 3d bevis and butthead type animation out by the end of the year...
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Old 02-05-2007, 01:40 PM   #4
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I use LW since about a year and a half. I started of with blender and than switched to LW.

I had no clue about CG untill two years ago and now I'm learning every day. My job is in no way related to CG (I'm working in the health sector), but that is what makes it exiting for me. It really is a challenge. I year ago I started drawing at an academy in my neighborhoud. I could not draw an egg, and now I can :attn:

I like all the aspects of 3D: modeling, texturing and animation. My dream is to able to do it all. But that will take lots of hard work, patience and knowledge.

As I said, I'm working in a totaly non CG sector. My dream is to do some free-lance work in a few years so I'm able to pay for the soft- and hardware.
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Old 02-05-2007, 10:54 PM   #5
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Hi there, I've been using LW for about 7 years I guess.
I'm not using it all the time, so it's taken me some time to get where I am today ( as in skills ).
I work for television and that's where I first used it ( some endcredit joke about the millenium bug ).
I've been using it more in my freetime though...and more recently decided to pump up my skills a bit with some tutorials.
I've used LW for designing ( propbuilding is another hobby of mine ), some printwork, and videoanimation ( nothing great, just some easy stuff ). I mostly enjoy modeling and I suck at texturing :headbang: .
and the one thing I always wanted to do, and SLOWWWWWWWWWWWLLLLLLYYYYY working on it, is a small sci-fi movie with some decent animation work.:p
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Old 03-05-2007, 11:12 AM   #6
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Heh ... been using LW ever since version 6.0 ... before that was a Calligari Truespace user. Before even that I was into creating 2D stuff back on the old Amiga and (before even that) the old BBC Micro (now there was a challenge ... 16 colours only something like 320x240 display and no decent tools of which to speak ... ah the days of having to do per-pixel editing to get a decent dither pattern...

Never had any of this as part of a paying job though (although I did once get game credit for a load screen on a BBC Micro title), always just been a hobbyist ... and these days unfortunately my day job precludes me spending any reasonable amount of time with any software other than that I work with (I'm a developer by trade)
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Old 03-05-2007, 02:19 PM   #7
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Okay, Mark - now you've got me curious - which game on the Beeb did you do the splash screen for? Now you mention it - your name now rings a bell from the dim and distant BBC micro days..maybe that's just suggestive memory there though
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Old 03-05-2007, 03:23 PM   #8
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Heh ... the game was Palace of Magic (Superior, 1986). Not one of my finest moments, but it was the first time I'd actually used a mouse for trying to do any graphics work (the image was created with the AMX mouse and the associated painting package that came with it):



(sorry, this was the best image I could find on the net)


I think the best piece I ever did was a copy of the cover of Jean Michel Jarre's Rendez-Vous album cover. From a distance (and if you squinted a little) it was practically indistiguishable from the original.

The way I used to actually produce the images was to trace the original on film which I'd then tape over the front of my monitor screen (later I obtained a Monitor that had a removable glass front which I'd use instead) - then I'd rough in the image using standard line and pixel tools and finalise them by refining the image and adding colours/dithers pixel by pixel. Tedious stuff when all you've got to work with are four cursor keys ...
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Old 03-05-2007, 05:23 PM   #9
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Blimey - I remember Palace of Magic! (For some reason my brain has been a bit frazzled and I thought I remembered you from being the author of Stryker's Run! Its been a long week!) At least CG has come on a wee bit since the days of tracing paper though Cool, you're a minor celebrity :bow:
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Old 03-05-2007, 06:34 PM   #10
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Hmm... nope ... that wasn't me unfortunately. Think the author of Stryker's Run was a chap by the name of David Jeffries (although I could be wrong ... my memory isn't quite what it was).

Although (here's an interesting bit of trivia) ... Tom Seddon who authored BeebEm - the first PC based BBC Micro emulator was actually one of my Professors at University...
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