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#1 |
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Exelent, and what about modeler features?
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#2 | |
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At the Newtes forums they said:
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#3 |
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Surely they're not going to integrate Modeller and Layout???
I sure as hell hope not - I'm one of those few people that actually like having the two separate... |
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#4 | ||
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One of the features is:
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#5 |
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Good point.
I wonder at the character setup stuff ... if this is developed in-house or if they've bought in ACS or Orthopaedics? |
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#6 |
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Orthopaedics Mark ???
How about some free orthodontics instead (just kiding - I know how much you love going to the dentist). keef |
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#7 |
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Yup. I used to love going to the dentist. Probably because my last one had the cutest dental techs around
![]() I was of course referring to the Irrational Orthopedics package available from Irrational Number: http://www.irrationalnumber.com/html/Irr_home.htm |
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#8 | |
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#9 |
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I sure hope they add Edge support...
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#10 |
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Only a few more days till Siggraph and we will find out.
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#11 |
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Kvaalen... when will lightwave8 be available for downloading?
And , are they going to have their own rigid body system, or some plugin (like IMPACT)? Greetings everibody? (anybody from serbia???) ![]() P.S. Sory for my english!!:o |
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#12 |
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I dont think there is a solid date for LW8 release I think its slated for 4th quarter this year. As for a ridged body system we wont have more details till after siggraph.
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#13 |
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Here is a bit more on LW8 and hard bodies. This is a quote from Lee Stranahan on Newtek's board:
LightWave 8 will include improved soft body dynamics and rigid body dynamics. They won't be a light version of anything, but will instead be full and expanded versions of Daisuke Ino's plug-ins such as FX Break. A lot more details, soon - but that's not the big news, really. The big news - or part of it - is that Daisuke Ino is now a full fledged member of the LW Development team. That means that LightWave users will get immediate benefits of robust, working software as well as more innovation and integration down the road. ... LightWave[8] includes the full feature set (and more) of expanded particles, soft bodies, and adds rigid bodies...all from the same author of the current set of tools, and with trunkfuls of upgrades still to come. |
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#14 |
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Wooh Cool. I cant wait
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#15 | |
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