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Old 21-07-2003, 07:24 PM   #1
Stevan
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Question Lightwave8

Exelent, and what about modeler features?
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Old 21-07-2003, 11:12 PM   #2
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At the Newtes forums they said:

There's a reason I didn't post Modeler enchancements yet, and that's because we're not at a point where I can post them. Complex reasons, and should be cleared up in a couple of days. We should have a modeler announcement or two for you by midweek, but don't hold me to that.
The "Complex reasons" is a dispute that has been resolved. You can guess which one.
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Old 22-07-2003, 08:06 AM   #3
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Surely they're not going to integrate Modeller and Layout???

I sure as hell hope not - I'm one of those few people that actually like having the two separate...
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Old 22-07-2003, 11:15 AM   #4
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Originally posted by Mark
Surely they're not going to integrate Modeller and Layout???

I sure as hell hope not - I'm one of those few people that actually like having the two separate...
I don't want them to be integrated either but I don't think that is the case.
One of the features is:

- New character setup workflow that avoids going back and forth between modeler and layout
I'm not sure how but this makes me think that the two programs will still be separate.
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Old 22-07-2003, 11:25 AM   #5
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Good point.

I wonder at the character setup stuff ... if this is developed in-house or if they've bought in ACS or Orthopaedics?
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Old 22-07-2003, 11:56 AM   #6
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Orthopaedics Mark ???

How about some free orthodontics instead (just kiding - I know how much you love going to the dentist).

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Old 22-07-2003, 12:50 PM   #7
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Yup. I used to love going to the dentist. Probably because my last one had the cutest dental techs around

I was of course referring to the Irrational Orthopedics package available from Irrational Number:

http://www.irrationalnumber.com/html/Irr_home.htm
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Old 22-07-2003, 06:09 PM   #8
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Originally posted by Mark
Good point.

I wonder at the character setup stuff ... if this is developed in-house or if they've bought in ACS or Orthopaedics?
It sure sounds like it but we have no way to know.
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Old 22-07-2003, 06:25 PM   #9
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I sure hope they add Edge support...
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Old 22-07-2003, 07:24 PM   #10
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Only a few more days till Siggraph and we will find out.
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Old 22-07-2003, 07:44 PM   #11
Stevan
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Question

Kvaalen... when will lightwave8 be available for downloading?
And , are they going to have their own rigid body system,
or some plugin (like IMPACT)?

Greetings everibody?
(anybody from serbia???)

P.S.
Sory for my english!!:o
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Old 22-07-2003, 09:12 PM   #12
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I dont think there is a solid date for LW8 release I think its slated for 4th quarter this year. As for a ridged body system we wont have more details till after siggraph.
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Old 22-07-2003, 10:19 PM   #13
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Here is a bit more on LW8 and hard bodies. This is a quote from Lee Stranahan on Newtek's board:

LightWave 8 will include improved soft body dynamics and rigid body dynamics. They won't be a light version of anything, but will instead be full and expanded versions of Daisuke Ino's plug-ins such as FX Break. A lot more details, soon - but that's not the big news, really.

The big news - or part of it - is that Daisuke Ino is now a full fledged member of the LW Development team. That means that LightWave users will get immediate benefits of robust, working software as well as more innovation and integration down the road.

...

LightWave[8] includes the full feature set (and more) of expanded particles, soft bodies, and adds rigid bodies...all from the same author of the current set of tools, and with trunkfuls of upgrades still to come.
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Old 22-07-2003, 10:31 PM   #14
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Wooh Cool. I cant wait
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Old 23-07-2003, 12:17 AM   #15
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Originally posted by Cchristensen
The big news - or part of it - is that Daisuke Ino is now a full fledged member of the LW Development team. That means that LightWave users will get immediate benefits of robust, working software as well as more innovation and integration down the road.
Isn't Daisuke Ino, from Dstorm? I wonder if this means that some of their plugins will be incorporated in future LW releases..
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