![]() |
#1 |
Registered Member
Join Date: Jul 2003
Location: New Zealand
Posts: 15
|
![]()
Hey, I'm doing a project in which a figure picks up a piece of paper and folds it into a paper plane.
Does anyone have any ideas about how I should tackle the folding of the paper? I've managed to get a version up and working using morph maps but the folds are very straight and quite "unpaper" like... would it be possible to do this with bones or else some other way? Any other tips on modelling and animating realistic paper would be much appreciated. Cheers Pete |
![]() |
![]() |
![]() |
#2 |
Full Access Member
Join Date: Apr 2003
Location: Egg Harbor Twp, NJ
Posts: 2
|
![]()
Pete:
An interesting idea that I also tried to execute, but with minimal success. At the time, I was very much a novice to LW (not all that advanced yet) and had to jump back to Infini-D to pull it off (crudely). I'd be interested to see how you solve this and your end product. It might prove to be a good tutorial to be posted. Sorry I can't help, but I can learn with you. Good luck. |
![]() |
![]() |
![]() |
#3 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
|
![]()
Hmm. I'm no animation expert, but I guess that you could achieve this somehow by a mixture of using bones and weight maps to somehow set the folding area. This would allow you to achieve some reasonably ragged edges and appear more paper - like.
Sorry I can't be more help. Perhaps Phil might have some ideas??? |
![]() |
![]() |
![]() |
#4 |
Registered Member
Join Date: Apr 2003
Location: New York
Posts: 1
|
![]()
HI I did something like that and just morphed it into a shape using the mix morpher.
Good luck cas
__________________
--> CAS <-- |
![]() |
![]() |
![]() |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
flat plane glass | BlackClaw | Modeling | 0 | 18-11-2004 03:40 PM |
paper dollhouse... | jstarr976 | W.I.P | 5 | 22-10-2004 02:12 PM |
Paper | H.I.O.M | W.I.P | 7 | 03-12-2003 02:31 PM |
toy plane | Central | W.I.P | 0 | 07-03-2003 03:38 AM |
|