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#1 |
Full Access Member
Join Date: Feb 2003
Posts: 8
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Ok, no idea where this is best posted, so I'll try here...
My project is to show various angles of a plane flying in the air... Sounds simple right? I have the airplane, but my problem comes with gettin a realistic sky with no ground plane (after all, it's quite high up there!!). I have tried using SkyTracer 2 to get the nice sky, and wanted to bake it to save on rendering times (like the sunset tutorial), but I can't get rid of the ground plane. The idea is to move the camera around the plane whilst it is in flight, and if I bake SkyTracer I keep getting the ground plane, when I wanted it to look like there were clouds underneath aswell. So, if anyone can tell me another way to achieve my wish, or tell me how to disable the ground plane, I would appreciate it. p.s. I have tried just raising the camera up about 3km, but still cant get rid of the blooming ground.... or should I be turning the ground plane into a cloud base...? HELP! Thanks in advance, Kevin McPoland kevinmcpoland@breathe.com |
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#2 |
Registered Member
Join Date: Nov 2003
Location: oklahoma city
Posts: 8
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I'm no expert, but as far as I know you can't achieve what you're after with skytracer alone. However, you could surface the interior of a dome with a baked sky and position the camera so it doesn't see the ground. If you want clouds beneath the plane you're going to have to surface a ground plane (or model them or whatever).
good luck!
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