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#1 |
Full Access Member
Join Date: Nov 2003
Posts: 30
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Hi there,
I am creating an animtion where a plane is chasing another plane. I want the second plane to be firing gunfire when it comes into the scene http://irvineceltic.com/test_rain6e.avi Not sure how to do this, any help would be very much apprected, more detailed the better ![]() thanks edd |
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#2 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
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Well, I'd be tempted to play around with particles and Hypervoxels if you want to try and get tracer fire from the second plane.
If however, you're just looking to get the muzzle flashes from the plane's machine guns, try taking a look at this thread for some pointers: http://forum.simplylightwave.com/sho...ghlight=muzzle |
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#3 |
Registered Member
Join Date: May 2004
Location: Republic of Macedonia
Posts: 13
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hello...
You can make something like this... In your plane object create something like chilinder and put it inside your Planes GUN. then create a new morph for that layer (the plane and chilinder must be in a same layer) and just translate the cilinder three or four times of the plane lenth in front of the plane... asign a new surface for the chilinder and than do what ever you wont with him to get the right look... And when you wont your plane to start shooting just pull your morph slider in layout and i think that that should work... I will try it my self and I will write back to you again... |
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#4 |
Registered Member
Join Date: May 2004
Location: Republic of Macedonia
Posts: 13
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I have a scene for you but I don`t know how to upload it so you can se it...
Help me about this and I will help you about your scene... |
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