![]() |
#1 |
Registered Member
Join Date: Dec 2004
Location: France
Posts: 225
|
![]()
here is my new character, named achille
been working on it since 5h, i am trying to optimise the polygon flow on this work as much as possible c&c are welcome as usual
__________________
www.chatbada.fr |
![]() |
![]() |
![]() |
#2 |
Registered Member
Join Date: Dec 2004
Location: France
Posts: 225
|
![]()
a small update
__________________
www.chatbada.fr |
![]() |
![]() |
![]() |
#3 |
Registered Member
Join Date: Nov 2004
Location: Geneva, Switzerland
Posts: 50
|
![]()
For more critics, post a texture wire screen, it's better
![]() Last edited by Stéphane Vahlé; 31-07-2005 at 11:23 PM. |
![]() |
![]() |
![]() |
#4 |
Registered Member
Join Date: Dec 2004
Location: France
Posts: 225
|
![]()
a new little update, i tweaked the eyes area, and put the expression back to normal in the mouth area
__________________
www.chatbada.fr |
![]() |
![]() |
![]() |
#5 |
Registered Member
Join Date: Dec 2004
Location: France
Posts: 225
|
![]()
a little update , slowly but surely...
added the ears, not completed yet too..
__________________
www.chatbada.fr |
![]() |
![]() |
![]() |
#6 |
Registered Member
Join Date: Dec 2004
Location: France
Posts: 225
|
![]()
a few tweaks and the eyes
__________________
www.chatbada.fr |
![]() |
![]() |
![]() |
#7 |
Registered Member
Join Date: Dec 2004
Location: France
Posts: 225
|
![]()
i am working on the hair for now, trying to get a proper natural hair looking
in polygons... i'see if it fits.... still have a lots of tweaks to give to the model, c&c are still and always welcome, as it can help in the progression of the model
__________________
www.chatbada.fr |
![]() |
![]() |
![]() |
#8 |
Registered Member
Join Date: Dec 2004
Location: France
Posts: 225
|
![]()
a new hair update
__________________
www.chatbada.fr |
![]() |
![]() |