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#1 |
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Join Date: Feb 2005
Posts: 17
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I am a sophomore in highschool and just bought Lightwave about a month ago. This is my first serious piece. Any info would be sweet.
-Dylan |
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#2 |
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Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
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Unfortunately i can't say much because the image is too dark and most of the car is in the shadows.
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Johnny was a chemist's son, but Johnny is no more. What Johnny thought was H2O was H2SO4. |
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#3 |
Full Access Member
Join Date: Feb 2005
Posts: 17
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Here is a brighter render. I really need some tips though. Anything will help
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#4 |
Full Access Member
Join Date: Nov 2003
Location: I live in texas.
Posts: 76
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Hey dude check your email I am sending you a aemail with soem tps because I already had it typed out lol.
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Genesis 28:15 Behold, I am with you and will keep you wherever you go, and will bring you back to this land; for I will not leave you until I have done that of which I have spoken to you." :thumbsup: http://www.3d-wiz.com 3d Rocks!!!!! wizboy@3d-wiz.com |
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#5 |
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Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
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Looks good can you post a wireframe also
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Johnny was a chemist's son, but Johnny is no more. What Johnny thought was H2O was H2SO4. |
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#6 |
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Join Date: Feb 2005
Posts: 17
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Here is the wire frame. Probably not the best flow, obviously, but this is my first project so I am at least proud of it.
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#7 |
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Join Date: Nov 2003
Location: I live in texas.
Posts: 76
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hey7 I cant send you a email lol sorry bout that but here um I think that the car looks to organic I mean its to smooth. Cars usually have harder edges if its a custom car then its cool but thats how it seems to me.
__________________
Genesis 28:15 Behold, I am with you and will keep you wherever you go, and will bring you back to this land; for I will not leave you until I have done that of which I have spoken to you." :thumbsup: http://www.3d-wiz.com 3d Rocks!!!!! wizboy@3d-wiz.com |
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#8 |
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Join Date: Feb 2005
Posts: 17
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Alright I will keep that in mind. Thanks a ton
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#9 |
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Join Date: Mar 2004
Location: Scotland
Posts: 119
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That looks fairly good to me, are you at college, uni?
It is a bit smooth, but thing is it works as a cartoon vehicle, if it was realism you were going for your not that far off it, just a few tweeks in the mesh harder edges etc would do it. Great job man keep us posted. Try box modelling the basic shape and go from there, but if you want a challenge, try using NURB modelling theres a tutorial on this site. |
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#10 |
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Join Date: Feb 2005
Posts: 17
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Alright I might give that a try. I am in highschool right now, only a sophomore, to answer your question. Thanks a ton for the tips guys.
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