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#16 |
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Its going great. now i have some nice details on the head. crap. this is gona be a high polly one :|.
i added some stuff on the jaw to make it look allitle more sharky and a little tuch of a dragon. idono, but i like it ![]()
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#17 |
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ME LIKES THAT HEAD!!! UGH!
![]() Top notch job man! :tup: |
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#18 |
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thanks man
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#19 |
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excellent. it's looking very nice. keep up the good work, though I think the head needs something..maybe some more seams would do it...anyway, good work. Looking forward ot this one.
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#20 |
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Well, everything is untextured. That might do some stuff. It will have clear bump were the metal parts are together.
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#21 |
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Looking good!
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#22 |
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yey. finaly started with the torso
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#23 |
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Yey. got a nice torso, tough the head and sholderpads, and maby the torso are gona be bent in some ways to make it look more compact, but that stuff is done after
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#24 |
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ok, now i started with the arm, hmm... might look good if i add some cables and stuff.
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#25 |
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there we go, i now have the arms working...
the render is to big i think, i added it in the message but its not here. :S
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#26 |
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yey. got the arm ready.
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#27 |
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looking nice, but I think those mechanical parts are a bit too smooth. a degree of smoothness is necessary for realism, but I think it's just a bit too round. Regardless, nice details. Beef up that arm with some cables and you should be good
![]() (by the way, I think your robot's jaw may look cooler with a few layers of teeth. Shark's teeth, if that's the look you're going for, are aligned in this way-layers- and I think it might give the jaw a nice touch)
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#28 |
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Funky Bunnies:
Yes, i agree. To smoth, but i think the cables and the rough parts around them will do the trick. The idea with the teth intriged me, you mean more teath or a extra layer under them?
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#29 |
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indeed, that may do the trick for the arms and all
![]() hmm for the teeth I actually meant another layer or two behind the teeth you have now. kind of like the bottom teeth in this WIP at cgtalk or here from a google search whatever you choose, though, will be fine I'm sure ![]()
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#30 |
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I think that will do the trick, i think i could copy the teathlayer from the lower one and place it allitle lower. Its not only shark, so it can be flexible
![]() i am gona start with the hip now. and then some legs ![]()
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Thread | Thread Starter | Forum | Replies | Last Post |
Mar/Apr - Norm - Dae | dae | Previous Challenges & Competitions Area | 23 | 01-04-2005 02:06 AM |
July - Norm - voices3d | voices3d | Previous Challenges & Competitions Area | 26 | 11-07-2004 06:51 PM |
MAY - NORM - DAE | dae | Previous Challenges & Competitions Area | 59 | 01-06-2004 08:52 AM |
March/April - Voices3D - Norm | voices3d | Previous Challenges & Competitions Area | 3 | 10-03-2004 03:44 PM |
Jan/Feb - voices3d - Norm | voices3d | Previous Challenges & Competitions Area | 86 | 29-02-2004 01:18 AM |
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