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Old 23-03-2005, 10:16 PM   #1
Nalyd
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Default Help with car

I am a sophomore in highschool and just bought Lightwave about a month ago. This is my first serious piece. Any info would be sweet.

-Dylan
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Old 24-03-2005, 05:53 AM   #2
R4s1n
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Unfortunately i can't say much because the image is too dark and most of the car is in the shadows.
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Old 24-03-2005, 07:22 PM   #3
Nalyd
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Here is a brighter render. I really need some tips though. Anything will help
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Old 25-03-2005, 04:05 PM   #4
lwwiz
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Default Hey dude

Hey dude check your email I am sending you a aemail with soem tps because I already had it typed out lol.
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Old 25-03-2005, 04:20 PM   #5
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Looks good can you post a wireframe also
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Old 25-03-2005, 07:50 PM   #6
Nalyd
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Here is the wire frame. Probably not the best flow, obviously, but this is my first project so I am at least proud of it.
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Old 26-03-2005, 03:34 PM   #7
lwwiz
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hey7 I cant send you a email lol sorry bout that but here um I think that the car looks to organic I mean its to smooth. Cars usually have harder edges if its a custom car then its cool but thats how it seems to me.
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Behold, I am with you and will keep you wherever you go, and will bring you back to this land; for I will not leave you until I have done that of which I have spoken to you."
:thumbsup:

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3d Rocks!!!!!

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Old 26-03-2005, 03:39 PM   #8
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Alright I will keep that in mind. Thanks a ton
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Old 04-04-2005, 04:48 PM   #9
simple
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That looks fairly good to me, are you at college, uni?


It is a bit smooth, but thing is it works as a cartoon vehicle, if it was realism you were going for your not that far off it, just a few tweeks in the mesh harder edges etc would do it.

Great job man keep us posted.

Try box modelling the basic shape and go from there, but if you want a challenge, try using NURB modelling theres a tutorial on this site.
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Old 18-04-2005, 10:02 PM   #10
Nalyd
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Alright I might give that a try. I am in highschool right now, only a sophomore, to answer your question. Thanks a ton for the tips guys.
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