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#16 |
Full Access Member
Join Date: Apr 2003
Posts: 119
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here a good exaple of what i mean.just think of going to this house at midnight lol
Last edited by equinox; 22-07-2005 at 08:30 PM. |
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#17 |
Full Access Member
Join Date: May 2005
Location: Melbourne, Australia
Posts: 136
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:angery: Hey! Where'd you get that picture of my house equinox?!?:angery: ... :p hee hee! Your house is looking Kick-ass Bullet_Evader - can't wait to see it finished!
Cheers! priimate. |
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#18 |
Full Access Member
Join Date: Apr 2003
Posts: 119
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wow this is your house remind me never to come to dinner lol
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#19 |
Registered Member
Join Date: Nov 2003
Location: the netherlands
Posts: 798
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thanks for the comments guys!!
@ equinox:thanks for the advice but remember, houses don't need to be 'broken' to be scary. I agree i should add some broken parts and stuff though. I will first model the 'clean' model, before adding broken parts to it. @ priimate: Nice house you've got there ![]() updates coming soon |
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#20 |
Registered Member
Join Date: Nov 2003
Location: the netherlands
Posts: 798
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update:
added a tree |
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#21 |
Registered Member
Join Date: Nov 2004
Posts: 16
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I like the tree... fits the scene perfectly. Good job!
Adding a few more thin branches wouldnt hurt tho ![]() |
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#22 |
Full Access Member
Join Date: Apr 2003
Posts: 119
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oh no more creepy trees i hate em they freak me out lol nice job im not gonna be able to sleep tonight thanks to that freaky thing
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#23 |
Registered Member
Join Date: Aug 2003
Location: UK
Posts: 300
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nice keep it coming
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