Go Back   Lightwave Community at SimplyLightwave > Lounges > LightWave Basics
Register FAQ Members List Calendar Mark Forums Read

Reply
 
Thread Tools
Old 29-03-2004, 11:39 AM   #16
jimmysomebob
Registered Member
 
Join Date: Mar 2004
Posts: 27
Default

ok in the Perspective view it is both i move back and forth... it's just a change of color in the surface ed... if i trun off the subpatches then i don't see the whole eye ball only were there is a hole in the head in Texture. Smooth Shade, flat Shade and when i turn sub patches back on then i only se the outline of the eye ball (the part i didn't see and didn't want to see)... i see the wire outline in Wireframe Shade... which doesn't make senes to me why when i render i see the whole eye ball
jimmysomebob is offline   Reply With Quote
Old 29-03-2004, 11:42 AM   #17
R4s1n
Full Access Member
 
R4s1n's Avatar
 
Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
Default

Can you post a couple of renders with like 50% transparency on? Like a back and front render?
__________________
Johnny was a chemist's son, but Johnny is no more.
What Johnny thought was H2O was H2SO4.
R4s1n is offline   Reply With Quote
Old 29-03-2004, 11:45 AM   #18
kumar
Full Access Member
 
kumar's Avatar
 
Join Date: Sep 2003
Location: Singapore,
Posts: 913
Default

OK,,,, think i might be butting in,,, but R4s1n is my buddy so guess it doesnt matter... I am curious to why you want to set a face transparent? if you are planning to animate say a ghost or something that need transparency then i think,,,,,, ok. Hmm alright as for the different objects being transparent... I think its simple,,,, just check your transparency value... Make sure its the same. In the picture you can see 2 balls transparent and another without transparency. Both are set to 50 percent so you dont see the part where the both intersect.
kumar is offline   Reply With Quote
Old 29-03-2004, 11:49 AM   #19
kumar
Full Access Member
 
kumar's Avatar
 
Join Date: Sep 2003
Location: Singapore,
Posts: 913
Default

Here is the pic
Attached Images
File Type: jpg trans_balls.jpg (10.3 KB, 28 views)
kumar is offline   Reply With Quote
Old 29-03-2004, 11:57 AM   #20
jimmysomebob
Registered Member
 
Join Date: Mar 2004
Posts: 27
Default

ok this is done at 50%... and every last paeice was done this way... and i put the eye balls on different surfaces
Attached Images
File Type: jpg trying0001.jpg (31.9 KB, 27 views)
jimmysomebob is offline   Reply With Quote
Old 29-03-2004, 11:59 AM   #21
jimmysomebob
Registered Member
 
Join Date: Mar 2004
Posts: 27
Default

this is from the back... at 50%
Attached Images
File Type: jpg trying0001.jpg (15.1 KB, 26 views)
jimmysomebob is offline   Reply With Quote
Old 29-03-2004, 12:00 PM   #22
jimmysomebob
Registered Member
 
Join Date: Mar 2004
Posts: 27
Default

this is at 0% from the back
Attached Images
File Type: jpg trying0001.jpg (15.6 KB, 25 views)
jimmysomebob is offline   Reply With Quote
Old 29-03-2004, 12:03 PM   #23
jimmysomebob
Registered Member
 
Join Date: Mar 2004
Posts: 27
Default

and this is from the front at 0%... this is what i want it to look like but... i want to see the bg thought it... like a ghost
Attached Images
File Type: jpg trying0001.jpg (22.2 KB, 23 views)
jimmysomebob is offline   Reply With Quote
Old 29-03-2004, 12:08 PM   #24
R4s1n
Full Access Member
 
R4s1n's Avatar
 
Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
Default

Kumar's second pic is very good at showing what you are trying to accomplish. Just set the same transparency for all the surfaces and render away with the gray background color.
__________________
Johnny was a chemist's son, but Johnny is no more.
What Johnny thought was H2O was H2SO4.
R4s1n is offline   Reply With Quote
Old 29-03-2004, 12:14 PM   #25
jimmysomebob
Registered Member
 
Join Date: Mar 2004
Posts: 27
Default

may-be i'm be as dumb as a box of rocks here but i set all the surfaces to 50%... is there a place in the render op to do something? in this render... you can really see the inner peice of the nose which is apart of the same mesh of the face... and on the same surface... which is set to 50%... the eyes are on different surfaces and are set exactly the same as the face... but i still see it... in the layout and the modler i don't see it... it's only on a render
Attached Images
File Type: jpg trying0001.jpg (19.9 KB, 21 views)
jimmysomebob is offline   Reply With Quote
Old 29-03-2004, 12:15 PM   #26
kumar
Full Access Member
 
kumar's Avatar
 
Join Date: Sep 2003
Location: Singapore,
Posts: 913
Default

Check on your double sided for the surfaces... and you might want to add lights there so that light can travel back to the front

Edit..
Well thats because its trying to calculate the real life senario. So you would want to surface the unwanted mesh parts as like back or unwanted. I use Back,, often.

Last edited by kumar; 29-03-2004 at 12:19 PM.
kumar is offline   Reply With Quote
Old 29-03-2004, 12:18 PM   #27
jimmysomebob
Registered Member
 
Join Date: Mar 2004
Posts: 27
Default

ok this is with the double sided ploys trun on....
Attached Images
File Type: jpg trying0001.jpg (21.0 KB, 19 views)
jimmysomebob is offline   Reply With Quote
Old 29-03-2004, 12:23 PM   #28
R4s1n
Full Access Member
 
R4s1n's Avatar
 
Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
Default

Is the color the same on all the surfaces?

Man this is mindboggling
__________________
Johnny was a chemist's son, but Johnny is no more.
What Johnny thought was H2O was H2SO4.
R4s1n is offline   Reply With Quote
Old 29-03-2004, 12:23 PM   #29
kumar
Full Access Member
 
kumar's Avatar
 
Join Date: Sep 2003
Location: Singapore,
Posts: 913
Default

Looking better,,, now you can see the back,,, i can see you havent finished it yet. as for the unwanted parts,,, use the 0 percent to turn them off and think you are done.
kumar is offline   Reply With Quote
Old 29-03-2004, 12:31 PM   #30
jimmysomebob
Registered Member
 
Join Date: Mar 2004
Posts: 27
Default

it is the same color... i tryed filping some of the polys in the eye to see ... it works but you still see but that doesn't help ause you can see it from other angles
Attached Images
File Type: jpg trying0001.jpg (16.7 KB, 14 views)
jimmysomebob is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
white background transparent jcnoveron LightWave Basics 1 13-04-2004 06:20 AM
how to set the background as transparent? shi4 Rendering, Lighting, Texturing and Effects 1 16-02-2004 11:41 PM
transparent background Vik Animation 3 14-01-2004 11:41 AM

Thread Tools

Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */