16-06-2004, 05:59 PM | #16 |
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wow great creature
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16-06-2004, 06:08 PM | #17 |
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Looking pretty darn good there...
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16-06-2004, 07:08 PM | #18 |
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test render with some quick fur on his back. I really don't know how to surface him. AAARRRRGGG!!!!:angry:
Last edited by Zeeman; 16-06-2004 at 07:18 PM. |
16-06-2004, 07:20 PM | #19 |
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wow how did you do that fur? looks great
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16-06-2004, 08:38 PM | #20 |
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*groan* Do i have to put surface textures...
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16-06-2004, 08:46 PM | #21 |
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actually surfacing is not necessary according to the rules but it does help in the final render.
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16-06-2004, 09:36 PM | #22 |
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yikes! that cool looking!
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16-06-2004, 09:55 PM | #23 |
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the more you are able to do, obviously, the better your entry will look, and therefore, the better your chances.
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16-06-2004, 09:56 PM | #24 |
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...........must...........do.............textures. ..........Arrrrrgggghhhhh!
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17-06-2004, 03:13 AM | #25 |
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Cool idea, hi there, well i think before you texture you should fix some of the areas like the wrist and forearms and hips. Unless you want to add fur later, right now looks a bit small and the mussle flow is not there. But would be cool if you were to celshade the whole thing and dont worry about texturing too much.
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17-06-2004, 03:01 PM | #26 |
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Thanks Kumar, I'm working on it.
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17-06-2004, 08:12 PM | #27 |
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here's a test render that I did with a cell shader and stuff. Thanks Kumar for the Cel Shading idea. I think it looks cool
Last edited by Zeeman; 17-06-2004 at 11:59 PM. |
17-06-2004, 08:14 PM | #28 |
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just another pose. Not cell shaded or anything. I rigged it.
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17-06-2004, 08:53 PM | #29 |
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Cool cell render.
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18-06-2004, 04:38 PM | #30 |
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Thnx. hopefully if i celshade, i wont have to texture much. Saslite isn't working after I rigged him.
Last edited by Zeeman; 18-06-2004 at 08:36 PM. |
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