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#16 |
Full Access Member
Join Date: Apr 2003
Posts: 119
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here is the help
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#17 |
Registered Member
Join Date: Nov 2004
Posts: 16
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Hey thanks!
I was actually trying to use hypervoxels. my hypervoxels were kinda positioned like a skydome. But maybe I should draw the clouds and that'll make things look a lot better. I'll give it a try thanks again! ![]() |
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#18 |
Registered Member
Join Date: Nov 2004
Posts: 16
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Ok I stopped worrying about the sky (for now) and concentrated on the buildings and textures.
Here's an update: http://war.interhact.net/~iamsthitha...fire1small.jpg Larger Resolution Image Here You should be able to see 5 buildings. I made things a little brighter. I'm still tweaking the textures.. especially the two behind the horns building. Crits please ![]() |
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#19 |
Registered Member
Join Date: Nov 2004
Posts: 16
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Hi everybody
Here's the final image. This piece is essentially unfinished in terms of modelling / texturing and its far from done in terms of lighting. However, this is all the time I'll ever get to work on it. I spent as much time as I could working on the lighting and the mood and this is the result: http://war.interhact.net/~iamsthitha...Finalsmall.jpg High Resolution Image |
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#20 |
Registered Member
Join Date: Nov 2004
Posts: 16
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ALSO!
I just wanted to say that everyone did a great job and I like a lot of the entries. Good luck everybody! |
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