Go Back   Lightwave Community at SimplyLightwave > Competitions > Previous Challenges & Competitions Area
Register FAQ Members List Calendar Mark Forums Read

Reply
 
Thread Tools
Old 10-05-2011, 01:06 PM   #16
sandman300
Full Access Member
 
sandman300's Avatar
 
Join Date: Jun 2004
Location: West Lawn, PA
Posts: 415
Default

I think that was the first thing that I tried. The biggest problem with that was that I had kept the geometry low. and then trying to add a higher detail area to it the edge loops did not want to cooperate with each other. while keeping the original smoothness. So in essence what I did was build the edge loops separately, moved the new points as close to the old surface as I could, deleted the old geometry that overlapped and then joined them with new polys even then at the top of the fender I had to band-saw the polys to make room for the higher detail. Even then I still had to do a bit of point manipulation to fix some smoothing issues.
__________________
For Is and Is-not though with Rule and Line
And UP-AND-DOWN by Logic I define,
Of all that one should care to fathom, I
was never deep in anything but--Wine.
Stanza fron the Rubayiat as translated by E. Fitzgerald
sandman300 is offline   Reply With Quote
Old 10-05-2011, 01:26 PM   #17
bullet1968
Full Access Member
 
Join Date: Apr 2011
Location: Perth Australia
Posts: 157
Default

You arent alone mate...I had to do a similar thing on the Defiant..the boolean wouldnt work so I made seperate geo's and did it the long way LOL...all in the learning Im told.

cheers bullet
__________________
Fastest Surveyor in Perth
bullet1968 is offline   Reply With Quote
Old 11-05-2011, 09:15 PM   #18
sandman300
Full Access Member
 
sandman300's Avatar
 
Join Date: Jun 2004
Location: West Lawn, PA
Posts: 415
Default

Some more done. Went a bit quicker now that I had a process. Not much more to go in the modeling. Still to go is the interior (super low detail - but that's the way they are) and the bottom of the car. Then on to texturing. I've never tried photo-real, might need a tutorial. I think there 's one here, I gotta check to see how many points I have left.
Attached Images
File Type: jpg 005.jpg (147.1 KB, 95 views)
__________________
For Is and Is-not though with Rule and Line
And UP-AND-DOWN by Logic I define,
Of all that one should care to fathom, I
was never deep in anything but--Wine.
Stanza fron the Rubayiat as translated by E. Fitzgerald
sandman300 is offline   Reply With Quote
Old 13-05-2011, 12:30 AM   #19
sandman300
Full Access Member
 
sandman300's Avatar
 
Join Date: Jun 2004
Location: West Lawn, PA
Posts: 415
Default

Just playing around with texturing a bit, saw a few errors so it gave me the opportunity to fix them. There is still so smoothing issues to deal with but it's coming along.
Attached Images
File Type: jpg 006.jpg (81.7 KB, 92 views)
__________________
For Is and Is-not though with Rule and Line
And UP-AND-DOWN by Logic I define,
Of all that one should care to fathom, I
was never deep in anything but--Wine.
Stanza fron the Rubayiat as translated by E. Fitzgerald
sandman300 is offline   Reply With Quote
Old 13-05-2011, 02:53 AM   #20
bullet1968
Full Access Member
 
Join Date: Apr 2011
Location: Perth Australia
Posts: 157
Default

Looks good mate...well done so far
__________________
Fastest Surveyor in Perth
bullet1968 is offline   Reply With Quote
Old 13-05-2011, 08:09 AM   #21
s2-speedy
Registered Member
 
s2-speedy's Avatar
 
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
Default

Coming together nicely sandman.
s2-speedy is offline   Reply With Quote
Old 14-05-2011, 09:55 PM   #22
titin
Registered Member
 
Join Date: May 2004
Location: Lanzarote (Spain)
Posts: 25
Default

Good luck Sandman
__________________
titin
titin is offline   Reply With Quote
Old 17-05-2011, 02:34 AM   #23
sandman300
Full Access Member
 
sandman300's Avatar
 
Join Date: Jun 2004
Location: West Lawn, PA
Posts: 415
Default

Thanx everyone. I was studying the mesh and I decided that the flow just wasn't what I wanted so I took a step back, and built a spline cage from the polys. With that I was able to get a much better poly flow and the smothness of the body curvs is so much better that it was before.
Attached Images
File Type: jpg 007.jpg (79.7 KB, 80 views)
File Type: jpg 008.jpg (250.2 KB, 78 views)
__________________
For Is and Is-not though with Rule and Line
And UP-AND-DOWN by Logic I define,
Of all that one should care to fathom, I
was never deep in anything but--Wine.
Stanza fron the Rubayiat as translated by E. Fitzgerald
sandman300 is offline   Reply With Quote
Old 18-05-2011, 12:30 AM   #24
sandman300
Full Access Member
 
sandman300's Avatar
 
Join Date: Jun 2004
Location: West Lawn, PA
Posts: 415
Default

A little progress.
Attached Images
File Type: jpg 009.jpg (76.2 KB, 74 views)
__________________
For Is and Is-not though with Rule and Line
And UP-AND-DOWN by Logic I define,
Of all that one should care to fathom, I
was never deep in anything but--Wine.
Stanza fron the Rubayiat as translated by E. Fitzgerald
sandman300 is offline   Reply With Quote
Old 18-05-2011, 03:01 AM   #25
David
Administrator
 
David's Avatar
 
Join Date: Dec 2002
Posts: 609
Default

Nice! Defiantly coming along

Dave
David is offline   Reply With Quote
Old 19-05-2011, 03:54 PM   #26
EternityNU
Registered Member
 
Join Date: May 2011
Posts: 2
Default

Hello everyone. .....I want to compete. ..(^_^)
EternityNU is offline   Reply With Quote
Old 19-05-2011, 07:48 PM   #27
s2-speedy
Registered Member
 
s2-speedy's Avatar
 
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
Default

Hi EternityNU - If you want to compete. You need to go back a page where the threads are and create a new Thread for you with your name, then model your chosen toy but show your progress as you go....Welcome and Good luck.
s2-speedy is offline   Reply With Quote
Old 20-05-2011, 12:11 AM   #28
sandman300
Full Access Member
 
sandman300's Avatar
 
Join Date: Jun 2004
Location: West Lawn, PA
Posts: 415
Default

Well, since I can't seem to find the one I have I looked on ebay and found one cheep. So I'm going to hold off on any more modeling on this till I get it. Should be sometime next week.
__________________
For Is and Is-not though with Rule and Line
And UP-AND-DOWN by Logic I define,
Of all that one should care to fathom, I
was never deep in anything but--Wine.
Stanza fron the Rubayiat as translated by E. Fitzgerald
sandman300 is offline   Reply With Quote
Old 20-05-2011, 08:04 AM   #29
s2-speedy
Registered Member
 
s2-speedy's Avatar
 
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
Default

Hope you get it Sandman, I wanna see this little beauty finished and in the final renders come the end of June
s2-speedy is offline   Reply With Quote
Old 20-05-2011, 05:52 PM   #30
Mark
Super Moderator
 
Mark's Avatar
 
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
Default

Definitely shaping up there Sandman
Mark is offline   Reply With Quote
Reply


Thread Tools

Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */