Go Back   Lightwave Community at SimplyLightwave > Competitions > Previous Challenges & Competitions Area
Register FAQ Members List Calendar Mark Forums Read

Reply
 
Thread Tools
Old 16-08-2004, 10:43 AM   #31
sspikedudley
Full Access Member
 
sspikedudley's Avatar
 
Join Date: Feb 2004
Location: Nottingham, England
Posts: 313
Default

well i layed 8 points around the eye and then just worked outward from that with poz extender the neck was spline patched body, tail and leg were box modelled the wrinkles were added with FI's wrinkle plugin now working on a head texture
sspikedudley is offline   Reply With Quote
Old 16-08-2004, 11:35 AM   #32
sspikedudley
Full Access Member
 
sspikedudley's Avatar
 
Join Date: Feb 2004
Location: Nottingham, England
Posts: 313
Default

here is an early textured version still more detail to add to it but let me know what you think upto yet
http://www.wakehosting.com/upload/fi...render_015.jpg
full body
http://www.wakehosting.com/upload/fi...render_016.jpg

Last edited by sspikedudley; 16-08-2004 at 11:41 AM.
sspikedudley is offline   Reply With Quote
Old 16-08-2004, 12:48 PM   #33
sspikedudley
Full Access Member
 
sspikedudley's Avatar
 
Join Date: Feb 2004
Location: Nottingham, England
Posts: 313
Default

eye texture done just needs a little tweaking to get the pupil thinner i am now working on some arms as it looks a little odd without them
Attached Images
File Type: jpg render_017.jpg (183.0 KB, 100 views)
sspikedudley is offline   Reply With Quote
Old 16-08-2004, 05:06 PM   #34
Fallenswordsman
Moderator
 
Join Date: Jan 2003
Posts: 1,702
Default

Going well so far - I think once you've got some teeth and a tongue in him, his head will start coming together. The feet look a bit odd at the moment as well.
Fallenswordsman is offline   Reply With Quote
Old 16-08-2004, 08:28 PM   #35
sspikedudley
Full Access Member
 
sspikedudley's Avatar
 
Join Date: Feb 2004
Location: Nottingham, England
Posts: 313
Default

thanks fallen the feet do still have to be refined a bit as they don't sit on the floor correctly the toes are slanted
well here he is with some arms and a modified texture
Attached Images
File Type: jpg render_019.jpg (164.4 KB, 90 views)
sspikedudley is offline   Reply With Quote
Old 16-08-2004, 10:47 PM   #36
Zeeman
Registered Member
 
Zeeman's Avatar
 
Join Date: Jan 2004
Location: Canada
Posts: 460
Default

good start on the arms. Interesting texture aswell.
Zeeman is offline   Reply With Quote
Old 17-08-2004, 02:25 PM   #37
sspikedudley
Full Access Member
 
sspikedudley's Avatar
 
Join Date: Feb 2004
Location: Nottingham, England
Posts: 313
Default

tweaking the head bump today as i didn't want to do much modelling today so here it is upto yet
Attached Images
File Type: jpg render_022.jpg (192.9 KB, 71 views)

Last edited by sspikedudley; 17-08-2004 at 02:30 PM.
sspikedudley is offline   Reply With Quote
Old 17-08-2004, 03:15 PM   #38
bullet_evader
Registered Member
 
bullet_evader's Avatar
 
Join Date: Nov 2003
Location: the netherlands
Posts: 798
Default

looking good...a few comments though!!

* the eyetexture could use some tweaking!! ( smaller pupil i think )
* did you used a bump map on the eye?? if yes, you should delete it
* edges from the skin are to sharp. the edges from the white and orange/brown color needs to be soften!

go give him some teeth and a tongue, its hard to eat something without them

good luck with texturing the rest of his/her body!!
__________________
Check out my homepage
sometimes the few have to give their lives for the many!!!
bullet_evader is offline   Reply With Quote
Old 17-08-2004, 06:20 PM   #39
sspikedudley
Full Access Member
 
sspikedudley's Avatar
 
Join Date: Feb 2004
Location: Nottingham, England
Posts: 313
Default

update on the texture thanks for the tips bullet
Attached Images
File Type: jpg render_024.jpg (208.2 KB, 65 views)
sspikedudley is offline   Reply With Quote
Old 18-08-2004, 02:06 AM   #40
ozwolf
Registered Member
 
Join Date: Apr 2004
Location: Brisbane, Australia
Posts: 193
Default

The latest pic with the smoother edge colours is very nice, i would add a gradient to the bump to darken the deeper areas.
The eye has a crease but the pupil looks much better smaller.
Coming along great otherwise good work!.
ozwolf is offline   Reply With Quote
Old 18-08-2004, 10:39 AM   #41
sspikedudley
Full Access Member
 
sspikedudley's Avatar
 
Join Date: Feb 2004
Location: Nottingham, England
Posts: 313
Default

by crease do you mean the white line that goes across the eye cause that is just the reflection of the ground i was playing around with gradients last night so i will put that in today after the modelling and after that i can start adding the modifactions now that i have my copy of sasquatch
sspikedudley is offline   Reply With Quote
Old 18-08-2004, 06:17 PM   #42
Sharp
Registered Member
 
Join Date: Aug 2003
Location: UK
Posts: 300
Default

lookin good could do with a little bit of detail in the colours a few small brush lines.
Sharp is offline   Reply With Quote
Old 19-08-2004, 07:10 PM   #43
sspikedudley
Full Access Member
 
sspikedudley's Avatar
 
Join Date: Feb 2004
Location: Nottingham, England
Posts: 313
Default

update hands complete but still need tweaking and i just realised thanks to someone on spin-quad that the feet as they are now are not in the rest position they are in more of a getting ready to run postion so that will be changed but let me know what you think
http://www.wakehosting.com/upload/fi...render_025.jpg
wire shot
http://www.wakehosting.com/upload/fi...render_026.jpg

Last edited by sspikedudley; 23-08-2004 at 12:40 PM.
sspikedudley is offline   Reply With Quote
Old 19-08-2004, 07:14 PM   #44
sspikedudley
Full Access Member
 
sspikedudley's Avatar
 
Join Date: Feb 2004
Location: Nottingham, England
Posts: 313
Default

opps forgot head wire
Attached Images
File Type: jpg render_027.jpg (185.4 KB, 32 views)
sspikedudley is offline   Reply With Quote
Old 19-08-2004, 09:21 PM   #45
Mark
Super Moderator
 
Mark's Avatar
 
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
Default

Looking very good there so far sspike. If I had to crit anything though I'd say that the forearms look a little on the long side. Maybe shorten them a tad.
Mark is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Nov/Dec - norm - bigjopa bigjopa Previous Challenges & Competitions Area 10 22-12-2005 06:33 PM
Mar/Apr - Norm - Dae dae Previous Challenges & Competitions Area 23 01-04-2005 02:06 AM
Aug/Sep - Norm - Kumar kumar Previous Challenges & Competitions Area 32 14-09-2004 02:28 AM
June-noob-sspikedudley sspikedudley Previous Challenges & Competitions Area 135 30-06-2004 10:17 PM
MAY - NORM - DAE dae Previous Challenges & Competitions Area 59 01-06-2004 08:52 AM

Thread Tools

Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */