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Old 17-11-2005, 10:53 PM   #46
R4s1n
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And here's a 42 min render...sucks i forgot to hit smooth....

http://i25.imagethrust.com/t/73950/0...nishedlegs.jpg
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Old 18-11-2005, 03:04 AM   #47
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Just finished the drum stool here is a smoothed version and a wire in the next post. I'll slap together a render in a bit..
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File Type: jpg 020_finished_stool.jpg (25.4 KB, 144 views)
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Old 18-11-2005, 03:05 AM   #48
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wire...
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File Type: jpg 021_finished_stool_wire.jpg (38.2 KB, 144 views)
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Old 18-11-2005, 05:44 AM   #49
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and a full render of the the finished drum stool. Its sits at 13,400 polygons.
Changed the color scheme....
http://i30.imagethrust.com/t/74518/0...ddrumstool.jpg
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Old 18-11-2005, 07:14 AM   #50
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Cool - coming along very nicely
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Old 18-11-2005, 08:48 AM   #51
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just going back to the stand with the four prongs (holding the drum), did you model a quarter of it and then revolve it to make the full object? Dumb question but I'm just interested in how people complete different things
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Old 18-11-2005, 01:06 PM   #52
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Love the level of detail in these things! Looks absolutely amazing!
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Old 18-11-2005, 02:57 PM   #53
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Thanx guys....
T1ck135 - I made a Disc that was perfectly aligned on each axis. Layed out the four prongs and then deleted 3/4 of the disc. This way when i used the Action Center: Origin to rotate the object it rotates in 15% when used while holding 'Ctrl'. So i 'copy' 'paste' 'rotate' and repeat to get all the sides back.
This is a big help since i don't want to detail each prong individually which will lead to some of them being different from others.
The Same method i applied to the stand's legs.
So you were correct :beer:
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Old 21-11-2005, 09:29 AM   #54
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thanks for the reply R4s1n, much appreciated

your model and a couple on simplymaya are looking fanstastic, looking forward to seeing it progress!
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Old 21-11-2005, 06:03 PM   #55
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Another set of 4 images. I think i'm done with this one of the drum pads.
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File Type: jpg 022_drum_bolt_1.jpg (15.2 KB, 90 views)
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Old 21-11-2005, 06:04 PM   #56
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image 2
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File Type: jpg 023_drum_bolt_2.jpg (16.4 KB, 88 views)
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Old 21-11-2005, 06:05 PM   #57
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image 3...This alone is 10,000 polygons
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File Type: jpg 024_drum_bolt_3.jpg (32.9 KB, 89 views)
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Old 21-11-2005, 06:07 PM   #58
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last image...I'll have a render on the way in an hour or so...
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File Type: jpg 025_drum_bolt_4.jpg (20.3 KB, 90 views)
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Old 21-11-2005, 07:23 PM   #59
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I must have hit redo or something but i didn't notice that one of the drums wasn't positioned right, so it's floating...

http://i21.imagethrust.com/t/82955/0...heddrumpad.jpg

Cheers :beer:
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Old 21-11-2005, 11:33 PM   #60
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looks like it's coming along very nicely!
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