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Old 17-08-2006, 05:41 PM   #46
arran
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Keep at it mate! - I am still waiting for that hat trick!

By the way - cool avatar!
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Old 27-08-2006, 05:18 PM   #47
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hey cgrein,
I hope your still working on your project, this was coming along great, but looks like you've taken a vacation from the competition aswell. times running out....
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Old 27-08-2006, 09:07 PM   #48
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arran: I guess you'll have to wait a little more for that hat trick.


admiralbcd : Well, I'm still working. :headbang:


The challenge will be extended for 1 week, maybe I still have a chance to finish something...

Take a look:
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Old 27-08-2006, 10:00 PM   #49
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Certainly looking very nice to me - best of luck with getting a finished result though
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Old 29-08-2006, 12:26 PM   #50
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Thanks Fallenswordsman.

I already modeled other objects to compose the scene. I'm
trying to put all togheter now, adjusting the textures/displacement maps, etc.

In the final scene, the man will be holding a tool and working on the violin.(as in the concept drawing)

Here is another image with a displacement map for the shirt: (was using only procedurals in the first test)
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Old 30-08-2006, 03:03 PM   #51
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looking awesome! can't wait to see a final.
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Old 31-08-2006, 12:44 AM   #52
THX1138
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Just joined this Simply Lightwave site. Thought I would post in the challenge forum first to catch a glimps of the other entries.

Very nice work cgrein, hope you can finnish your entry in time.
:beer:

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Old 31-08-2006, 07:48 AM   #53
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Thank you Mike and THX1138.

Here's another update.
C&C are welcome... :beer:
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Last edited by cgrein; 31-08-2006 at 01:35 PM.
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Old 01-09-2006, 01:05 AM   #54
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You have a good eye for how things are laid out, but the scene seems too empty. I really like the pose of the old man. He seems very humble at what he is doing. I reccomend working with that theme. I can picture a warm sunlit enviorment for him to accent that feeling. A hobby room for example. You could model a bunch of stuff he has made a put them on a shelf in the background.

How are you on texturing human skin? are you using Mental Ray or V-Ray for the final render? How are you on hair?
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Old 01-09-2006, 03:46 PM   #55
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Hey THX1138 thanks for your input, I appreciate the feedback.

I don't use Mental Ray/V-Ray, only Lightwave. About the skin, I'm
testing two shaders: TB_FakeSkin and Chanlum. I didn't paint any map (color/bump/spec) for the skin yet.
The hair will depend on the time I'll have, maybe the poor guy will end up totally bald. :mg:
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Old 03-09-2006, 01:24 AM   #56
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wow this has come on loads since the early head stages - you've got a great pose for the old man

have you decided on a backdrop yet?

Si
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Old 03-09-2006, 08:46 AM   #57
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No updates yet? The deadline is really ticking! It's sad to see that hardly any lightwave users are involved in this challenge. I think you are the only one. I hope you can pull off a win with this one. :beer:
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Old 03-09-2006, 12:11 PM   #58
cgrein
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Originally posted by t1ck135
wow this has come on loads since the early head stages - you've got a great pose for the old man

have you decided on a backdrop yet?

Si

I downloaded several photos from the web to use as reference, the old man's pose is almost a copy of one of this photos. In the original image the man uses other kind of tool and he is shaping the wood.

As the backdrop I'll use a simple wall with a shelf and maybe some tools hanging.
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Old 03-09-2006, 12:14 PM   #59
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Originally posted by THX1138
No updates yet? The deadline is really ticking! It's sad to see that hardly any lightwave users are involved in this challenge. I think you are the only one. I hope you can pull off a win with this one. :beer:

Yes, it's really sad. Only a few entries in the Maya forum too...

Here goes another update.
Just need to put something on that wall...
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Old 03-09-2006, 04:46 PM   #60
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wow, this entry has come a long way....almost there....stay on target....( sorry about that, I'm just a star wars geek :blush: )

It's looking really good, but like thx1138 said ( ain't that a SW geek, must be ! ), it's looking a bit cold right now. If you're not using a window, I'd suggest placing a yellowish light with a window shadow map, to get some nice contrasts.
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