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#91 |
Registered Member
Join Date: Aug 2003
Location: UK
Posts: 300
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wow coming along very nicely
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#92 |
Registered Member
Join Date: Nov 2003
Location: the netherlands
Posts: 798
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it looks very cool now ozwolf!!! only thing you should try to make the smoke a little bit more blurry!! it looks to noisy now at the moment!!
great work!! |
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#93 |
Registered Member
Join Date: Apr 2004
Location: Brisbane, Australia
Posts: 193
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thx guys, i dont know how to make it more blurry yet, the fog didn't affect it. But i know what you mean and i think it has to be done, so i will go find out how. next i wanna try and touch up the water abit, then i think it might be time to put the heads back on!
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#94 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
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Looking much better. You might want to render out the particles as a separate pass and either composite them into the scene or simply map them onto a transparent polygon since it looks at the moment like they're not being affected by the fog.
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#95 |
The Maya Mountain
Join Date: Jan 2003
Location: Port Orchard, WA
Posts: 654
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I'm finding it difficult to really make out the dino. I can't see its head, for example.. or at least, I'm not recognizing it. Might adjust lighting to make it pop more.
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#96 |
Registered Member
Join Date: Apr 2004
Posts: 206
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hehehe mtmckinley, he cut off head to save on render time =)
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#97 |
Registered Member
Join Date: Apr 2004
Location: Brisbane, Australia
Posts: 193
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![]() ![]() But i will be looking at some final lighting touches when the heads go back on. But at 16500 approx polys in one head my poor pc has a near fatal attack when i load in 3 of them. But i think i am just about done with the ambient detail. I will soon be able to post my final entry hooray!! |
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#98 |
Registered Member
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
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wow u av bin busy.
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#99 |
Registered Member
Join Date: Nov 2003
Location: the netherlands
Posts: 798
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yup if you hurry you can get it finished this month!!
im glad though we have 2 months to finish this!! |
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#100 |
Registered Member
Join Date: Apr 2004
Location: Brisbane, Australia
Posts: 193
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didn't quite make it in one month oh well. But i have 2 shots for you guys today 1 is a DOF test i did but i didn't work the way i thought it would but its a nice render none the less, a little dark but hey it was a test
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#101 |
Registered Member
Join Date: Apr 2004
Location: Brisbane, Australia
Posts: 193
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On the previous pic you will notice a gap between the head and the body this is because they are still not joined.
Sry no second pic, i was gonna show you the fish but the pic i took is too big in file size, i will post it later with the other bits and pieces that were used. Last edited by ozwolf; 02-09-2004 at 08:21 AM. |
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#102 |
Registered Member
Join Date: Nov 2003
Location: the netherlands
Posts: 798
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you dino is looking very good...have no crits on it!!!
does it have a name allready ![]() |
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#103 |
The Maya Mountain
Join Date: Jan 2003
Location: Port Orchard, WA
Posts: 654
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Got another month to go.
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#104 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
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very cool job dude!!!
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#105 |
Registered Member
Join Date: Aug 2004
Posts: 4
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looking good dude...
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