31-10-2003, 05:31 PM | #1 |
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RayTraced Transparency
In LW 7.5 I loaded up an old 5.6 scene of mine which had a pretty little Galaxy object in it which uses a transparency map. Without raytraced transparency it renders transparent but turn it on and the bugger shows up as a solid. Now I'm no newbee to LW but this one got me spooked, so I'm thinking "Is this another Mac user extra feature?".
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31-10-2003, 06:57 PM | #2 |
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If your useing shadowmaped spotlights thats where your problem is. You have to use Raytraced lights.
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31-10-2003, 07:21 PM | #3 |
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Nope no shadow maps are used.
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01-11-2003, 02:14 AM | #4 |
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Thanks for your response Johnny9ball.
Guess I was having a bad day, of course raytraced transparency isn't going to work when the background image is used as just a backdrop (which I neglected to check before griping). Doh! So many LW things don't work properly on a Mac it's sometimes too easy to get into that kind of mind set when you are in a rush. |
02-11-2003, 05:45 AM | #5 |
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Ya its always the little things that are stumpers, usually with easy solutions.
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