03-11-2003, 06:20 PM | #1 |
Full Access Member
Join Date: Jul 2003
Posts: 1
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newb question - particle FX
Hi all.
It's been a looong time since I used Lightwave last, and have a question regarding the particle FX system: I'm trying to have a second emitter spawn particles where the parent emitter collides with a collision object. These are the settings: Two emitter FX (emitter, spawn) One collision FX (target) target is 5 meters away from emitter (in Z direction) target is at default values emitter is set to spawn 10 particles per second with a motion of 10 m/s in the Z direction. All other settings are at default. spawn is the child of emitter. It is set to "parent-collision" mode, spawning 40 particles with a 0.01 m/s explosion motion and a -9.81 m/s Y acceleration. Emitter is hitting the Target and I can see the emitter particles deflecting correctly, however at the end of the simulation (300 frames) - the Spawn emitter has 0 particles - not a single one generated. I've read the online guide and tried following it's steps (by recording the Emitter motion and setting the collision object to Record CP), but it doesn't work for me... Anyone know what I'm doing wrong? |
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