Go Back   Lightwave Community at SimplyLightwave > Lounges > LightWave Basics
Register FAQ Members List Calendar Mark Forums Read

Reply
 
Thread Tools
Old 19-01-2004, 11:52 AM   #1
edd1e
Full Access Member
 
Join Date: Nov 2003
Posts: 30
Default Blur

Hi there,

I am using the motion blur option on one of my objects in my animation, at the moment i am rendering the animation, but the problem is that when its rendering a certain part of the animation, the whole of the scene is blurred, not just the object that i put a blur onto, is this just the way the blurred option renders, and will everything be ok?

thanks

edd
edd1e is offline   Reply With Quote
Old 19-01-2004, 03:03 PM   #2
K Dawg
Registered Member
 
Join Date: Nov 2003
Posts: 33
Default

Hi edd,
well without any referenz noone will be able to help you, cause we can´t see what you did, but if I understand your your probleme right, you wanna make a object blurry itself and the rest of the scene uneffected by the blur right?
If yes, I think you rather wanna use Depth of field on the object.
I´m not sure and still more of a newbie myself, but I think DOF (Depth of Field) will be best for what you wanna do.
But thats my oppinion and an oppinion without seeing what you are doing.
K Dawg is offline   Reply With Quote
Old 19-01-2004, 06:02 PM   #3
edd1e
Full Access Member
 
Join Date: Nov 2003
Posts: 30
Default

I cant actually show you just now, because its in the middle of a rendering.

Hopefully thats just the way blurring renders the scene, and only affects the object that is meant to blur.

When i think about what i done, i had to actually select an object before the option became available to me, so that means that the object that was selected has the blur, right?

if anyone could help, that would be much apprecited

thanks

edd
edd1e is offline   Reply With Quote
Old 19-01-2004, 06:32 PM   #4
DigiMatt
Super Moderator
 
DigiMatt's Avatar
 
Join Date: Jan 2003
Location: Sweden
Posts: 1,182
Default

as far as I know motion blur is scene wide, ie. it affects all the objects in the scene so you might be better off using the DOF option. However, I could be wrong, it has happened before.
__________________
http://www.digitalmagic.se
mattias@digitalmagic.se
icq:1687432
msn: eternal_e@hotmail.com
DigiMatt is offline   Reply With Quote
Old 20-01-2004, 10:45 PM   #5
edd1e
Full Access Member
 
Join Date: Nov 2003
Posts: 30
Default

Hi there

My animation has a plane involved in the scene, and i was wanting the propeller to have some sort of blur on it, this is to get the effect that the propeller is going faster, but i do not want any other object in my scene affected, just the propeller, how would i go about achieveing this?

I have already tried the motion blur and the vector blur, but this affects everything around it.

thanks

edd
edd1e is offline   Reply With Quote
Old 13-02-2004, 08:40 PM   #6
lascaux
Registered Member
 
Join Date: Aug 2003
Posts: 2
Default

if the motion blur affects everything it's because your CAMERA is moving,
else it's that all your objects are moving…

If you need to apply motion blur only on one object and if it's clear that the
blur does not depend on the distance to the camrea (which is DOF),
then you only have one solution : compositing.

render separately your scene and your object with alpha channel (32 bits image),
stack them in Photoshop (or compo app if it's animation) and then apply your blur to your object…
Other solution, also with compositing but without to set the blur in the compositing app :
- Render the scene with motion blur DISABLED
- Render your object only with alpha channel, with motion blur ENABLED
- composite both images…


hope this helps
lascaux is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
particle motion blur? atadami Rendering, Lighting, Texturing and Effects 6 30-11-2003 11:33 PM
How to blur a rotor Andy LightWave Basics 3 11-07-2003 08:20 AM

Thread Tools

Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */