20-01-2004, 12:56 AM | #1 |
Full Access Member
Join Date: Oct 2003
Location: Scotland
Posts: 113
|
Setting objects not to render
Is it possible to set an object so that it will not render in the scene at render time?
|
20-01-2004, 03:44 AM | #2 |
Registered Member
Join Date: Jan 2004
Location: Brisbane Australia
Posts: 100
|
Yes you can do this all you have to do is open the Item Properties of the object you dont want to be renderd and then go over to, the render tab and then tick the tabs Unseen By Rays and Unseen by Camera. That should do it i hope this helped.
__________________
|
20-01-2004, 07:12 AM | #3 |
Super Moderator
Join Date: Jan 2003
Location: Sweden
Posts: 1,182
|
or you can set object dissolve to 100%
__________________
http://www.digitalmagic.se mattias@digitalmagic.se icq:1687432 msn: eternal_e@hotmail.com |
20-01-2004, 03:12 PM | #4 |
Full Access Member
Join Date: Oct 2003
Location: Scotland
Posts: 113
|
Thanks, i'll try both methods. I'll elaborate a little on why i asked this. I have a scene with some simple animation going on in it, but I also have a large complex object in the scene as well. I just need to be able to render the scene quickly to get a guage on how the animation looks. But at the moment I have to wait ages because of this complex object in the background.
So I suppose my question is really, not only do I not want it to appear in the scene, I don't want it to be considered by the renderer at all, so that i can quickly render the scene. Then when everything looks ok, re-enable it to have it render with everything else. If either of the methods you guys suggested has this effect, then just disregard everything i just said! |
20-01-2004, 04:15 PM | #5 |
Full Access Member
Join Date: Jan 2003
Posts: 213
|
Try the Scene Editor (CTRL+F1)
|
20-01-2004, 04:47 PM | #6 |
Full Access Member
Join Date: Sep 2003
Location: Singapore,
Posts: 913
|
Well this is what came to my mind. Open the scene with the objects, and remove the background stuff you dont want. Save as foreground. Do the same for to get a background scene. Now render them seperately and then composite in Lightwave. Just a thought.
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Setting up an anaglyph 3D scene | 3Dmaniac | LightWave Basics | 1 | 01-11-2005 05:46 AM |
Setting up Modeler | spookymark | LightWave Basics | 3 | 01-11-2005 05:40 AM |
Modeling objects; daily objects | pixelone | Modeling | 1 | 05-09-2004 12:04 AM |
Need help setting up a Biped Rig | Bendezium | Animation | 5 | 16-08-2004 12:57 AM |
Layout setting | Claudio | LightWave Basics | 2 | 22-10-2003 05:23 PM |
Thread Tools | |
|