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24-02-2004, 08:35 PM | #1 |
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Anyone have any long hair sas-lite experiance
Sorry for posting in the lounge about this, I just need this done today or never.
That is after converting curve2poly using a plugin, I name it, i take it to layout then add it in object prop. and image processing and I just don't know why it isn't rendering. |
24-02-2004, 08:39 PM | #2 |
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Location: Sunbury, UK
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Have you actually assigned the surface in the SASLite object plugin?
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24-02-2004, 08:47 PM | #3 |
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i named the polys and the curves hair, and because is says 1/1 it should be selected and work... right?
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24-02-2004, 11:06 PM | #4 |
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Hmmm... Can you post your model/scene so I can take a look. Might require a little experimentation...
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25-02-2004, 01:58 AM | #5 |
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Um.... If you want me to, but I think I am abandoning it, just something a little extra that woulda needed to be done wensday but I don't have anymore time to finish it.
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25-02-2004, 07:38 AM | #6 |
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Usually with Sasquatch you need one end of the chain to have a different surface name to the rest so that the plug in knows which is the end that is in the head. So for the first two point poly, call it something like "root". Another gotcha point is that sasquatch is case sensitive, so if you've got a surface called "Hair" then if you refer to the surface as "hair" within sasquatch, again you don't get a render.
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