03-03-2004, 05:43 AM | #1 |
Full Access Member
Join Date: May 2003
Location: Florida
Posts: 7
|
Growing Limbs
I was wondering how I would accomplish an animation for a limb on a tree to grow out... I am using magic bevel to make my branches but do I have to keyframe each frame or can I just make a tree with small stubs and then magic bevel them out and make it do it automatically or how is this process done?
|
09-03-2004, 09:47 AM | #2 |
Full Access Member
Join Date: Apr 2003
Location: Serbia
Posts: 33
|
DigiLusionist posted something that might be helpfull on Newtek forums
http://vbulletin.newtek.com/showthre...hlight=growing |
09-03-2004, 02:55 PM | #3 |
Full Access Member
Join Date: Sep 2003
Location: Singapore,
Posts: 913
|
Hmm,,, sounds like a job for the tentical tutorial i saw somewhere,,, Well the lowdown is simple,, Model a strait branch.... then use the splinecontrol and morphs to get the animation done... Its easier than the bones method... Hehe
Here is the link... http://www.md-arts.com/tutorials.htm Last edited by kumar; 09-03-2004 at 03:01 PM. |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Growing curve | jocco | Animation | 0 | 07-04-2007 04:43 AM |
growing shapes | puppet | Animation | 1 | 14-05-2004 11:35 PM |
Thread Tools | |
|