05-07-2004, 11:08 PM | #1 |
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July Noob Noratio
I need to model a lowpoly statue to multiply similarly in scene, for those triangles.
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05-07-2004, 11:26 PM | #2 |
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Actually a torso and a statue and I might seek readymade stuff first.
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06-07-2004, 05:53 PM | #3 |
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cool horces
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10-07-2004, 12:40 AM | #4 |
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Still rigging...these are thre fellows, no time for textures, maybe I'll wipe off those that exists.
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10-07-2004, 12:42 AM | #5 |
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These I mean:
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10-07-2004, 12:43 AM | #6 |
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post one at the time it seems
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11-07-2004, 08:47 PM | #7 |
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IK's set for both characters. I wonder if I should learn to set morphs or to try to manage with bones, I need the time for animation too.
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11-07-2004, 09:18 PM | #8 |
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looking cool
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11-07-2004, 11:34 PM | #9 |
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I need to sleep also. I think I'm doing fine with bones, need more of them and I'll add mophs to eyes, lips, nostrils...if possible in demanded time.
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12-07-2004, 05:47 AM | #10 |
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Looks excellent! Nice looking character and some nice expressions.
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12-07-2004, 11:36 PM | #11 |
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Thanks Fallen,
I changed my mind and I am learning morphs, it can't be that hard. I don't know if this challenge is going to be extended, but I assume that I can sew something together anyway. ...Back to the bench, ain't gonna sleep tonight...
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13-07-2004, 03:26 AM | #12 |
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Impressive. As Fallen said great expressions.
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14-07-2004, 09:52 PM | #13 |
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Aargh,
it is still one month and I started morphing. It ain't that difficult umph, untill I realized I NEED MORE POLYS! |
14-07-2004, 09:58 PM | #14 |
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Probably would be better to use bones on his chin and morps on eyes nd nostrils and lips, rounded cheeks too for eating. That previous image was hole jaw on morphs, dont really work. Any idea which way to go?
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14-07-2004, 10:09 PM | #15 |
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Just subdivide the chin and rearrange the poly's. There is no need to do the extra work! Hope this helps!
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