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Old 05-07-2004, 11:08 PM   #1
Noratio
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Default July Noob Noratio

I need to model a lowpoly statue to multiply similarly in scene, for those triangles.
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Old 05-07-2004, 11:26 PM   #2
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Actually a torso and a statue and I might seek readymade stuff first.
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Old 06-07-2004, 05:53 PM   #3
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cool horces
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Old 10-07-2004, 12:40 AM   #4
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Still rigging...these are thre fellows, no time for textures, maybe I'll wipe off those that exists.
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Old 10-07-2004, 12:42 AM   #5
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These I mean:
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Old 10-07-2004, 12:43 AM   #6
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post one at the time it seems
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Old 11-07-2004, 08:47 PM   #7
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IK's set for both characters. I wonder if I should learn to set morphs or to try to manage with bones, I need the time for animation too.
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Old 11-07-2004, 09:18 PM   #8
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looking cool
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Old 11-07-2004, 11:34 PM   #9
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I need to sleep also. I think I'm doing fine with bones, need more of them and I'll add mophs to eyes, lips, nostrils...if possible in demanded time.
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Old 12-07-2004, 05:47 AM   #10
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Looks excellent! Nice looking character and some nice expressions.
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Old 12-07-2004, 11:36 PM   #11
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Thanks Fallen,
I changed my mind and I am learning morphs, it can't be that hard. I don't know if this challenge is going to be extended, but I assume that I can sew something together anyway.
...Back to the bench, ain't gonna sleep tonight...
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Old 13-07-2004, 03:26 AM   #12
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Impressive. As Fallen said great expressions.
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Old 14-07-2004, 09:52 PM   #13
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Aargh,
it is still one month and I started morphing. It ain't that difficult umph, untill I realized I NEED MORE POLYS!
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Old 14-07-2004, 09:58 PM   #14
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Probably would be better to use bones on his chin and morps on eyes nd nostrils and lips, rounded cheeks too for eating. That previous image was hole jaw on morphs, dont really work. Any idea which way to go?
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Old 14-07-2004, 10:09 PM   #15
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Just subdivide the chin and rearrange the poly's. There is no need to do the extra work! Hope this helps!
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