12-01-2005, 07:06 PM | #1 |
Registered Member
Join Date: Aug 2004
Posts: 5
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skelegon to bones
i have a model and i have made a skelegon in modeler and i tried to use it in layout and i am having probems because i dont know how to do that. also how does one bind the skin to the bones in layout so that it follows?
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12-01-2005, 09:19 PM | #2 |
Full Access Member
Join Date: Apr 2004
Location: Espoo, Finland
Posts: 121
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Hi,
You have to copy Skelegons to same layer with skin in modeler. Check only that layer visible. Send to layout. In LW 8 Setup/ Add/ Cvt Skelegons Converts Skelegons to bones. Bones are on by default. If you want to use weights you must make Weight Maps. When you make skelegon in Modeler Pitch is aligned to the current viewport. Think that the Bank is most important one as its alignement defines childbones HPB alignment, like Child Bones heading is connected to parents bank. (Edited by noratio, deleted some) Last edited by Noratio; 12-01-2005 at 09:22 PM. |
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