Go Back   Lightwave Community at SimplyLightwave > Lounges > LightWave Basics
Register FAQ Members List Calendar Mark Forums Read

Reply
 
Thread Tools
Old 12-01-2005, 07:06 PM   #1
magnusm
Registered Member
 
Join Date: Aug 2004
Posts: 5
Default skelegon to bones

i have a model and i have made a skelegon in modeler and i tried to use it in layout and i am having probems because i dont know how to do that. also how does one bind the skin to the bones in layout so that it follows?
magnusm is offline   Reply With Quote
Old 12-01-2005, 09:19 PM   #2
Noratio
Full Access Member
 
Noratio's Avatar
 
Join Date: Apr 2004
Location: Espoo, Finland
Posts: 121
Default

Hi,
You have to copy Skelegons to same layer with skin in modeler. Check only that layer visible. Send to layout. In LW 8 Setup/ Add/ Cvt Skelegons Converts Skelegons to bones.

Bones are on by default. If you want to use weights you must make Weight Maps.



When you make skelegon in Modeler Pitch is aligned to the current viewport.

Think that the Bank is most important one as its alignement defines childbones HPB alignment, like Child Bones heading is connected to parents bank.

(Edited by noratio, deleted some)

Last edited by Noratio; 12-01-2005 at 09:22 PM.
Noratio is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
HELP - skelegon dont convert to bones s2-speedy LightWave Basics 2 17-01-2006 12:19 PM
Bones Help b_angelr Modeling 1 22-05-2004 07:33 PM
Darn Zero Length Skelegon!!! PolarBear53 Animation 1 15-11-2003 07:47 AM
Skelegon Editor?! PolarBear53 Members Lounge 2 14-11-2003 09:42 PM
dem bones mikefran Members Lounge 1 10-04-2003 04:51 AM

Thread Tools

Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */