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Old 08-03-2005, 08:48 AM   #1
Krull
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Well...

Im working on an animation for film festival so I wont be able to start untill next week.... but ill try and get some concepts up A.S.A.P.
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Old 16-03-2005, 02:28 AM   #2
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Well Ive come up with an Idea....

Im gonna make a wood cutter.... yup you heard me a wood cutter (ya I heard there already is one but mine is gonna be a real robot) It's name T.T. Tree Terminator (ya name aint great)
I think it's gonna have laser cutters, it's will have one laser designed to cut brances and stuff off as well. This beast will be able to go on road and off ( ya I know that's what it's suppose to do) it will have mechanical legs to move on the difficult terrain aswell as wheels or tank threads... I don't know if this idea is already taken on maya site but im pretty sure im gonna stick with this.. if there is a prob with nature and I get enough complaints ill retract idea.... oh ya BTW my scanners broken so ill have no concept you have to follow the flow... sorry =(
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Old 16-03-2005, 02:50 AM   #3
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Well..

This is my first non organic model project... I think im going to tackle this by building the frame piece by piece then putting in the motors and hydraulics... so here is a rough of the foot

more to come tomarrow.
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Old 16-03-2005, 09:49 PM   #4
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Hey Krull! Looks like a good start to me dude! :tup:
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Old 17-03-2005, 07:12 AM   #5
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Thx Zeeman.

Here is an update.
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Old 17-03-2005, 07:14 AM   #6
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side
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Old 17-03-2005, 07:42 AM   #7
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Here is a test animation ( I am really looking forward to animating this )

Last edited by Krull; 17-03-2005 at 07:45 AM.
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Old 17-03-2005, 07:46 AM   #8
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here it is
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Old 17-03-2005, 08:17 AM   #9
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Wow...
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Old 20-03-2005, 10:36 PM   #10
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here is another quick animation look... (sorry it's in wireframe had to get the size as low as I could also sorry about actuall size of animation getting it to 256kb is almost impossible)
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Old 20-03-2005, 11:39 PM   #11
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Oh I can smell some major competition already. Let the games begin! Good work so far. Only crit is that the leg looks kinda "limp" in the animation if you know what I mean. But it is a test animation so its all good.
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Old 21-03-2005, 12:02 AM   #12
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Also if you are having trouble with videos try doing this. Get an account at myfilestash.com then upload your video to there (8 MB limit) then just make a link here in the forum to your file. It's that easy and it eliminates any unwanted "squeazing down" of the video. Cheers!
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Old 21-03-2005, 04:39 AM   #13
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Thanks colto for the website, that's gonna help out alot.
as for the limp leg, is it the animating of it or is it the model structure itself? give me more detail so I can fix prob, thanks




oh here's a bigger version, still wireframe however.... it's 7.54mb

http://www.myfilestash.com/userfiles...20somwheer.avi

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Old 21-03-2005, 04:49 AM   #14
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Modelling looks great. I meant that the lower portion of the leg( the part with the foot) seems to swing freely at a couple moments when it is extending/contracting. The movement isn't as rigid as a real machines might be. Kinda hard to really find anything to crit though. Looks great!
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Old 21-03-2005, 05:43 AM   #15
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Thanks colto (good eye btw), I looked at it again and I see exactly what you mean, consider it fixed. I also got a question for you and everyone else that is, ive noticed that not many people are putting in motors or hydraulics or anything that would make it realistic for their robots to move.... Is that not required? and if not should I still do it? (Please all that read this take no offense im not throwing out insults, I am only lost)
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