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Old 27-03-2005, 04:30 PM   #1
pixelone
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Default Rotating the propeller on this model

I have a model of a plane, I am having a hard time figuring out how to rotate the propeller in place.
When i select the properller object and I select rotate, it rotates the object but it is off Axis. look at snap shopt below.

Please explain how I can do this thank you. I am using LW 7.0.
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Old 27-03-2005, 04:31 PM   #2
pixelone
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here is the otehr image with it rotated
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Old 27-03-2005, 09:09 PM   #3
Mark
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Hmm ... you have a couple of choices really. You can either move the propeller in Modeller to be at the origin and then relocate it in layout to the correct position (so its local coordinates are at (0,0,0), or you can move the pivot point for the propeller to be at its centre so it's local coordinates are effectively at (0,0,0).
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