|
Register | FAQ | Members List | Calendar | Mark Forums Read |
|
Thread Tools |
12-05-2005, 02:37 PM | #1 |
Full Access Member
Join Date: Dec 2003
Location: East sussex, UK
Posts: 9
|
character rigging tut by Philip Meyer
Hi All,
Although ive been animating for some years now I seem to have a bit of a blind spot when it comes to character rigging and animation. I can just never get it to work. At the moment im going through Philip Meyers rigging tutorial. When I last left off I had reached a point where the main bone set up was complete and he was just testing the deformations and joints by rotating various bones (Character_DivX_01.avi about 22mins30sec in for anyone who has the tutorial). My setup also seemed to work well at this stage, as I rotated the spine bones so the character bent forwards and from side to side etc. That was last week. This week I opened the scene and the character has become hideously distorted, adopted a position perpendicular to its bones and is looking rather like one of those iron age man specimens they find preserved in a glacier somewhere. If anyone has any ideas how im going wrong it will be much appreciated. Im sure once the penny drops all will be clear. Thanks Matt P |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
For Philip Meyer | IamSuperman | Animation | 0 | 19-10-2006 05:24 AM |
Re: Character Rigging Tut | tripd | LightWave Basics | 0 | 26-03-2004 12:42 PM |
Philip's Basic Character Rigging Tutorial | brynn | Site Questions & Suggestions | 4 | 08-09-2003 12:23 PM |
Character rigging | Felipe | Members Lounge | 1 | 14-03-2003 06:50 AM |
Thread Tools | |
|