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Old 14-03-2003, 11:48 PM   #1
quaoar
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Default March challenge Quaoar normal

Well this a 2o min photoshop sketch of what I plan for my video game character.... It's Kerrigan from Starcraft fame celebrating her Zerg birthday....hopefully the model will be a little better than the sketchhttp://www.zombieville.com/kerriganbday.jpg
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Old 15-03-2003, 12:31 AM   #2
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Uao, interesting theme. BTW, I like the sketch
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Old 15-03-2003, 06:36 AM   #3
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Nice sketch, good luck!
It's funny how people only start to join the challenges in the middle of the month.
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Old 15-03-2003, 12:34 PM   #4
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great idea. And I know someone who will use this as a desktop once it's donw. :p
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Old 15-03-2003, 05:41 PM   #5
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Thanks I'm thinking I may actually do a finished painting of this when I have time. I started modelling the body last night. I'll put some shots of it online later today... bye for now.
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Old 15-03-2003, 06:15 PM   #6
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http://www.zombieville.com/Kerrigan_sub.jpgfirst model pic....

Last edited by quaoar; 15-03-2003 at 09:35 PM.
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Old 15-03-2003, 08:37 PM   #7
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damn nice idea quaoar, great painting too.. looking forward to see the final model
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Old 15-03-2003, 10:54 PM   #8
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This is my last image of the day.... Hopefully anyone with crits and idea's can get back to me soon before I go too far with it..
Thanks.

good luck y'all.
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Old 15-03-2003, 11:00 PM   #9
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That looks amazing!
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Old 16-03-2003, 06:59 AM   #10
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Looking good!
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Old 16-03-2003, 10:37 AM   #11
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No crits so far.. he mesh is clean and it seems you have a 'real nurbs' background.. Maybe you should reduce the pol count on the upper part of the wing but you could have done it for some reason
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Old 16-03-2003, 03:51 PM   #12
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Thanks for the comments so far everyone. About the upper wing, Yep I'm gonna reduce the poly's by a factor of Tons! I'd never used rail extrude before and I thought this would be a time where it would work well. It did, however I had no idea how many poly's it would create,.... So I left the model alone last night and decided that I would re-do the wing tip and then move on today...

thanks again.
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Old 16-03-2003, 05:23 PM   #13
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Well here is the basic hand shape... I will probably have to add more geometry to the "pointing finger before I'm through... the the shape will not vary to much from this one.
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Old 16-03-2003, 08:00 PM   #14
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Last post for a while..... this is just a quick UV map for Kerri's face, just help keep things in position for any morphs I may need to do for the final paint job....
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Old 17-03-2003, 04:59 AM   #15
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Wow, what was I thinking??? did you look at the head in the last post? Thats what happens when you rush! So even though I said I wasn't going to post for a while I had to fix the head.....I'll make it up to my wife later this week , Anyhoo here is the new head with a better UV map.... the head was remodeled using the Dan Ablan technique from "Inside Lightwave 6" If your new to lightwave you should take a look at this or his updated book "Inside Lightwave 7" both are awesome and fool proof.. see even I can do it!
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