10-04-2003, 02:06 PM | #1 |
Full Access Member
Join Date: Jan 2003
Location: Budapest, Hungary
Posts: 172
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just playing around...
i have tried modeling a head...well first try...not too good i think, but for better results i have planear mapped teh reference pic. to the head. it looks much better this way. i think its a quite cool way, to texture a basic head.
ps: i dont think i will ever finish this one, i am starting lots of new projects every day or so, so probably i will rather start a new one soon... just practising |
10-04-2003, 07:29 PM | #2 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
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It kinda looks like a scan I had done at ECTS a couple of years ago. There was a company from Glasgow that had developed a method of getting a 3D model and texture from two digital cameras.
(If I remember, it worked by first taking a picture from each camera in B/W of the head with a bright white grid projected onto it, then taking two regular colour photos for the texture map). Only problem with it was there was visible stretching at the edges since two cameras couldn't do a full 360deg scan... |
11-04-2003, 12:01 AM | #3 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
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you got the free head modeling tutes so finish this one dammit!! :p
I wanna see him fully modeled and textured.
__________________
Don't ever argue with idiots. They drag you down to their level and beat you with experience. |
11-04-2003, 04:00 AM | #4 |
Full Access Member
Join Date: Jan 2003
Posts: 174
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Yeah! You've got the incomplete head modeling tuts! Get to work!
Uh... did I say that aloud? |
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