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#1 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
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I'm right now uploading a new tutorial about normal maps in LW.
check out the preview image below: that's an object with 512 triangles!
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#2 |
Full Access Member
Join Date: Feb 2003
Location: Omaha, Nebraska USA
Posts: 46
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COOL..........................
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-------------------------------------------------------------- "A moth flying around a lightbulb is animated, but just because there is a lot of wing activity does not make the flight theatrical. Bring in a fly swatter, and you start getting theater." - Ed Hooks |
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#3 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
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and a turn of the same model:
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#4 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
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#5 |
Super Moderator
Join Date: Jan 2003
Location: Reno,Nevada
Posts: 1,099
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Sweet this looks way cool. Is that your Mr. Gray model? Looks awsome, hard to beleave its 512 triangles.
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#6 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
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yes, that's the torso of Mr Gray. You get the files too!
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#7 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
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did I mention it's free?!
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#8 |
Super Moderator
Join Date: Jan 2003
Location: Sweden
Posts: 1,182
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great work Philip!
![]() how about a brick tutorial next? ![]() or maybe to make Johnny happy, a trout tut.
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#9 |
Full Access Member
Join Date: Jan 2003
Location: San Jose, CA
Posts: 234
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That looks really awesome Phil! I will definitely download this.
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"An artist's job is to surprise himself. Use all means possible." ~ Robert Henri |
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#10 |
Registered Member
Join Date: Jan 2003
Location: Tampa Bay, Florida
Posts: 2
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Thanks Phil! How 'bout a displacement map from normals video next?
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#11 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
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yeah, I was thinking about that too...
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#12 |
Lifetime Member
Join Date: Jan 2003
Location: NJ
Posts: 96
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Anyone having problems playing the new tut?...Maybe its just me, I'll try and redownload..Thanks philip..BTW LW8 is looking pretty promising, from what I watched on the Siggraph stream.
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#13 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
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make sure you have teh latest DivX codec, 5.0.5
and yes, LW8 looks very promising, downright gr8, just a little l8, so we all have to w8 m8
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#14 |
Registered Member
Join Date: Jan 2003
Location: Tampa Bay, Florida
Posts: 2
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Mine downloaded fusion301. Thanks again Philip. Very explanatory video. I hope Marvin writes the tangent to camera code so we can animate w/ it. Do we use the normal displacement or the bump displacement for the displacement map Philip? Any luck?
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#15 |
Lifetime Member
Join Date: Jan 2003
Location: NJ
Posts: 96
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Yeah had to update my Divx as philip mentioned...works now, nice little tut philip.
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