Go Back   Lightwave Community at SimplyLightwave > Competitions > Previous Challenges & Competitions Area
Register FAQ Members List Calendar

Reply
 
Thread Tools
Old 19-01-2004, 01:41 AM   #16
kumar
Full Access Member
 
kumar's Avatar
 
Join Date: Sep 2003
Location: Singapore,
Posts: 913
Default

Cool thanks Voices.
kumar is offline   Reply With Quote
Old 19-01-2004, 01:45 AM   #17
voices3d
Registered Member
 
voices3d's Avatar
 
Join Date: Sep 2003
Location: Sweden
Posts: 598
Default

realy? i dident know that, :p. I will switch it of thank you
__________________
...Earth is a model and life is a render...
voices3d is offline   Reply With Quote
Old 19-01-2004, 11:05 PM   #18
R4s1n
Full Access Member
 
R4s1n's Avatar
 
Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
Default

Freaky stuff there
One thing that i think you should get rid off is the ears...considering its not a person...but that's your choice
__________________
Johnny was a chemist's son, but Johnny is no more.
What Johnny thought was H2O was H2SO4.
R4s1n is offline   Reply With Quote
Old 20-01-2004, 01:38 PM   #19
voices3d
Registered Member
 
voices3d's Avatar
 
Join Date: Sep 2003
Location: Sweden
Posts: 598
Default

crap. i managed to delete my base model :|... i am soooo pissed that smoke comes out from my ears. But i restarted everything. i still have the computer geek idea. But i will post a picture as soon as posible, this is gona be tight. just one month left. :o
__________________
...Earth is a model and life is a render...
voices3d is offline   Reply With Quote
Old 20-01-2004, 01:52 PM   #20
H.I.O.M
Registered Member
 
H.I.O.M's Avatar
 
Join Date: Aug 2003
Location: Sweden
Posts: 538
Default

It looked really cool...to bad you managed to deleted it
__________________
Don't you steal my pixels!

highberger_fluff@hotmail.com
H.I.O.M is offline   Reply With Quote
Old 20-01-2004, 02:09 PM   #21
kumar
Full Access Member
 
kumar's Avatar
 
Join Date: Sep 2003
Location: Singapore,
Posts: 913
Default

Oh, man thats got to hurt, Really was looking forward to seeing him textured and all.
kumar is offline   Reply With Quote
Old 20-01-2004, 02:10 PM   #22
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Jan 2003
Location: Port Orchard, WA
Posts: 654
Default

Sorry to hear that. One thing you might want to get in the habit of is saving in stages.
__________________
-Mike
www.mtmckinley.net
3D Artist at Zombie Studios
mtmckinley is offline   Reply With Quote
Old 20-01-2004, 02:12 PM   #23
kumar
Full Access Member
 
kumar's Avatar
 
Join Date: Sep 2003
Location: Singapore,
Posts: 913
Default

Oh ya mike i think that you are right,,, i even save different stages of scenes. Think that Lightwave 8 has something like that to automate it.
kumar is offline   Reply With Quote
Old 20-01-2004, 02:36 PM   #24
voices3d
Registered Member
 
voices3d's Avatar
 
Join Date: Sep 2003
Location: Sweden
Posts: 598
Default

yea, hehe, the most anoyting moment was when i had been working on a 3d project for 10 houers non stop. and i accidently restared my computer with my foot (it was standing on the floor). that made me... .well... unhappy. hehe
__________________
...Earth is a model and life is a render...
voices3d is offline   Reply With Quote
Old 20-01-2004, 02:40 PM   #25
kumar
Full Access Member
 
kumar's Avatar
 
Join Date: Sep 2003
Location: Singapore,
Posts: 913
Default

Hehe, you know something, i start mine like that too,, but i do have stoppers and stuff to prevent such things.... Guess i too have to be careful hehehe. But a network or attached external storage is a good thing.. Like what i have.... Hmmm the 200gb hardisk is what i am eyeing. Next,,, Maxtor, external backup.... *starts to drool*
kumar is offline   Reply With Quote
Old 20-01-2004, 02:44 PM   #26
voices3d
Registered Member
 
voices3d's Avatar
 
Join Date: Sep 2003
Location: Sweden
Posts: 598
Default

lol
__________________
...Earth is a model and life is a render...
voices3d is offline   Reply With Quote
Old 20-01-2004, 02:51 PM   #27
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Jan 2003
Location: Port Orchard, WA
Posts: 654
Default

yeah, I've done something similar before... I had accidently kicked my surge protector, shutting it off... and thus everything hooked to it. :p
__________________
-Mike
www.mtmckinley.net
3D Artist at Zombie Studios
mtmckinley is offline   Reply With Quote
Old 20-01-2004, 02:56 PM   #28
kumar
Full Access Member
 
kumar's Avatar
 
Join Date: Sep 2003
Location: Singapore,
Posts: 913
Default

Nowadays the hardware is like dropping in prices.... All except the one piece 1Gb Ram,,,, the guy at the store said it was 400 US
the 512 ones are cheaper...

Need to get the surge too *wondering away*
kumar is offline   Reply With Quote
Old 20-01-2004, 03:29 PM   #29
voices3d
Registered Member
 
voices3d's Avatar
 
Join Date: Sep 2003
Location: Sweden
Posts: 598
Default

ok, first test render. the hands are still a work in progress, the thumb looks upside down.
Attached Images
File Type: jpg testremder.jpg (93.3 KB, 61 views)
__________________
...Earth is a model and life is a render...
voices3d is offline   Reply With Quote
Old 20-01-2004, 03:39 PM   #30
DigiMatt
Super Moderator
 
DigiMatt's Avatar
 
Join Date: Jan 2003
Location: Sweden
Posts: 1,182
Default

like I told you on msn, great work.. he really does look like a first class nerd hehe nerds are beginning to be something of your specialty right?
__________________
http://www.digitalmagic.se
mattias@digitalmagic.se
icq:1687432
msn: eternal_e@hotmail.com
DigiMatt is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Mar/Apr - Norm - Dae dae Previous Challenges & Competitions Area 23 01-04-2005 02:06 AM
Mar/Apr - Norm - Voices3d voices3d Previous Challenges & Competitions Area 38 26-03-2005 10:04 PM
July - Norm - voices3d voices3d Previous Challenges & Competitions Area 26 11-07-2004 06:51 PM
MAY - NORM - DAE dae Previous Challenges & Competitions Area 59 01-06-2004 08:52 AM
March/April - Voices3D - Norm voices3d Previous Challenges & Competitions Area 3 10-03-2004 03:44 PM


Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */