16-06-2004, 05:59 PM | #16 |
Registered Member
Join Date: Aug 2003
Location: UK
Posts: 300
|
wow great creature
|
16-06-2004, 06:08 PM | #17 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
|
Looking pretty darn good there...
|
16-06-2004, 07:08 PM | #18 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
|
test render with some quick fur on his back. I really don't know how to surface him. AAARRRRGGG!!!!:angry:
Last edited by Zeeman; 16-06-2004 at 07:18 PM. |
16-06-2004, 07:20 PM | #19 |
Registered Member
Join Date: Aug 2003
Location: UK
Posts: 300
|
wow how did you do that fur? looks great
|
16-06-2004, 08:38 PM | #20 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
|
*groan* Do i have to put surface textures...
|
16-06-2004, 08:46 PM | #21 |
Moderator
Join Date: Jan 2003
Posts: 1,702
|
actually surfacing is not necessary according to the rules but it does help in the final render.
|
16-06-2004, 09:36 PM | #22 |
Full Access Member
Join Date: Aug 2003
Location: Port Moody, BC
Posts: 82
|
yikes! that cool looking!
|
16-06-2004, 09:55 PM | #23 |
The Maya Mountain
Join Date: Jan 2003
Location: Port Orchard, WA
Posts: 654
|
the more you are able to do, obviously, the better your entry will look, and therefore, the better your chances.
|
16-06-2004, 09:56 PM | #24 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
|
...........must...........do.............textures. ..........Arrrrrgggghhhhh!
|
17-06-2004, 03:13 AM | #25 |
Full Access Member
Join Date: Sep 2003
Location: Singapore,
Posts: 913
|
Cool idea, hi there, well i think before you texture you should fix some of the areas like the wrist and forearms and hips. Unless you want to add fur later, right now looks a bit small and the mussle flow is not there. But would be cool if you were to celshade the whole thing and dont worry about texturing too much.
|
17-06-2004, 03:01 PM | #26 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
|
Thanks Kumar, I'm working on it.
|
17-06-2004, 08:12 PM | #27 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
|
here's a test render that I did with a cell shader and stuff. Thanks Kumar for the Cel Shading idea. I think it looks cool
Last edited by Zeeman; 17-06-2004 at 11:59 PM. |
17-06-2004, 08:14 PM | #28 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
|
just another pose. Not cell shaded or anything. I rigged it.
|
17-06-2004, 08:53 PM | #29 |
The Maya Mountain
Join Date: Jan 2003
Location: Port Orchard, WA
Posts: 654
|
Cool cell render.
|
18-06-2004, 04:38 PM | #30 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
|
Thnx. hopefully if i celshade, i wont have to texture much. Saslite isn't working after I rigged him.
Last edited by Zeeman; 18-06-2004 at 08:36 PM. |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Nov / Dec - noOb - Zeeman | Zeeman | Previous Challenges & Competitions Area | 21 | 15-11-2005 11:41 PM |
Mar/Apr - Noob - Zeeman | Zeeman | Previous Challenges & Competitions Area | 16 | 19-03-2005 10:56 AM |
dec/jan - noob - Zeeman | Zeeman | Previous Challenges & Competitions Area | 52 | 08-02-2005 08:03 PM |
Oct / Nov - noob - Zeeman | Zeeman | Previous Challenges & Competitions Area | 9 | 11-10-2004 08:46 AM |
Aug/Sept - noob - Zeeman | Zeeman | Previous Challenges & Competitions Area | 120 | 29-09-2004 07:10 PM |
|