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Old 09-10-2004, 08:26 PM   #16
Sir_Pro_View
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Forgot to add one thing to. Try thinning out the cheeks they are alittle puffy.
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Old 10-10-2004, 10:59 AM   #17
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thanks man...you are so much help.
can't wait to see your start. I know the nose can give some problems
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Old 10-10-2004, 01:31 PM   #18
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Update! It's starting to take shape now. Ear still needs some work.
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Old 10-10-2004, 02:19 PM   #19
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Hey that is looking alot better! Have any planes for the Hair? That is one thing I'm going to have to learn. Wish we'd get some kinda Tutorial on Hair.
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Old 10-10-2004, 05:28 PM   #20
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thanks... for hair... i am going to use this technique:
http://www.newtek.com/products/light...modeling/hair/

never did hair before, so this is going to be a good lesson for me.

when can i see some progress with your head sir_pro??
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Old 10-10-2004, 05:51 PM   #21
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Well this is what I have so far.. I'm working the Nightshift so I don't have alot of time to spend on it each day. Slowly put surely she'll hopefully come together. I think most of my time was spent on the nose. Which I'm still not happy with. Next I'll work alot more on the eye lids.. Then comes the lips.. Woooowooo.

Let me know what you think so far.. Seeing there isn't much anyhow..LOL
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Old 10-10-2004, 06:12 PM   #22
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And a wireframe pic :-P
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Old 10-10-2004, 08:39 PM   #23
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looks like a good start to me sir_pro_view. but make sure you get rid of that crease at the nose-bridge. woman normally have a more rounder nose. also the eyes are a bit to deep inside the face. Not sure about that though, because it could be the camera angle.
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Old 11-10-2004, 09:36 PM   #24
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Originally posted by bullet_evader

If you know any more difference, please let me know. I could use it .
Yeah, I know some more differences between men and women, I you want to know, just PM me!

Bout what I said earlier, "more poly", it wasn't about details or wrinkles, it was just about the fact that it' s a bit difficult to tell something constructive regarding a woman model with just the eyes! BTW grealy modeled eyes, but a bit more poly, I mean a bit more of her face could help...

Now, bout the model, I think the polyflow is a little bit "rigid" or boxy... I try to post a wire to illustrate soon...

Keep up that good work!
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Old 12-10-2004, 11:11 AM   #25
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thanks cyroz, i send you a PM




not new updates at the moment, will work on it later these days.
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Old 12-10-2004, 09:16 PM   #26
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He Bullet,

great work! What ya could try for a more feminin appearance is to make the cheekbones point out a little bit more and a tiny bit higher.

Are you modeling someone or just out of memory?

Furthr I agree with the comments above.

Great work anyways! How many hours of staring at the screen are this?

Houdoe,

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Old 12-10-2004, 09:51 PM   #27
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tanks tsunami, i am using www.3d.sk for reference shots. But the most is done with my fantasy.

i'm not sure how many hours i have used to made this. i think that will be 3/4 hours or something. Not sure about that...could also be 5/6 hours HEHE
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Old 13-10-2004, 08:15 AM   #28
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only so little hours, compliments for shifting all those points and poly's !! I look forward 2 the next update!!

T
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Old 14-10-2004, 02:08 PM   #29
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well just tryed to make polygon-hair. So here is layer 1 of the hair. I wants to give her another layer with hair. I don't know how it looks like with a hair texture put on it. I hope it will work
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Old 14-10-2004, 02:52 PM   #30
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Couldn't wait how it would look like with hair texture put on. So i used the texture from http://www.newtek.com/products/light...modeling/hair/

im pretty happy with the result. but the forehead needs some more hair!! I will create my own hair texture though. It needs to be more curled.
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