21-03-2005, 06:23 PM | #16 |
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Its going great. now i have some nice details on the head. crap. this is gona be a high polly one :|.
i added some stuff on the jaw to make it look allitle more sharky and a little tuch of a dragon. idono, but i like it
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21-03-2005, 07:43 PM | #17 |
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ME LIKES THAT HEAD!!! UGH!
Top notch job man! :tup: |
21-03-2005, 09:06 PM | #18 |
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thanks man . Pain (musik) and LightWave is a good combination. hehe... Right now i am working on the sholder pads.
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21-03-2005, 09:21 PM | #19 |
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excellent. it's looking very nice. keep up the good work, though I think the head needs something..maybe some more seams would do it...anyway, good work. Looking forward ot this one.
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21-03-2005, 10:23 PM | #20 |
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Well, everything is untextured. That might do some stuff. It will have clear bump were the metal parts are together.
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21-03-2005, 10:56 PM | #21 |
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Looking good!
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23-03-2005, 06:45 PM | #22 |
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yey. finaly started with the torso
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24-03-2005, 01:40 PM | #23 |
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Yey. got a nice torso, tough the head and sholderpads, and maby the torso are gona be bent in some ways to make it look more compact, but that stuff is done after . This is the torso
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24-03-2005, 01:42 PM | #24 |
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ok, now i started with the arm, hmm... might look good if i add some cables and stuff.
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24-03-2005, 03:49 PM | #25 |
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there we go, i now have the arms working...
the render is to big i think, i added it in the message but its not here. :S
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24-03-2005, 05:21 PM | #26 |
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yey. got the arm ready.
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24-03-2005, 06:53 PM | #27 |
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looking nice, but I think those mechanical parts are a bit too smooth. a degree of smoothness is necessary for realism, but I think it's just a bit too round. Regardless, nice details. Beef up that arm with some cables and you should be good
(by the way, I think your robot's jaw may look cooler with a few layers of teeth. Shark's teeth, if that's the look you're going for, are aligned in this way-layers- and I think it might give the jaw a nice touch)
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24-03-2005, 08:35 PM | #28 |
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Funky Bunnies:
Yes, i agree. To smoth, but i think the cables and the rough parts around them will do the trick. The idea with the teth intriged me, you mean more teath or a extra layer under them?
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24-03-2005, 08:51 PM | #29 |
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indeed, that may do the trick for the arms and all
hmm for the teeth I actually meant another layer or two behind the teeth you have now. kind of like the bottom teeth in this WIP at cgtalk or here from a google search whatever you choose, though, will be fine I'm sure keep up the good work.
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24-03-2005, 10:01 PM | #30 |
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I think that will do the trick, i think i could copy the teathlayer from the lower one and place it allitle lower. Its not only shark, so it can be flexible .
i am gona start with the hip now. and then some legs
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