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Old 23-07-2003, 12:58 AM   #16
Cchristensen
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Yes, that is him.

From what Lee has been saying, he is now a fulltime developer on Lightwave and his plugins like FXbreak are being expanded and integrated into Lightwave.
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Old 23-07-2003, 01:24 AM   #17
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Does he have a website?
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Old 23-07-2003, 01:28 AM   #18
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I don't know if he has a site but Dstorm's english site is http://www.dstorm.co.jp/DS_E/index-e.html
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Old 23-07-2003, 08:04 AM   #19
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Sweet.

This is a really positive step forwards for Lightwave development methinks.
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Old 23-07-2003, 10:11 AM   #20
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One of the Yahoo groups has just had this URL posted. It's a short avi of some of the new bones features in LW8...

http://www.learnlightwave.com/ik_preview.mov
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Old 23-07-2003, 05:35 PM   #21
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There are also other previews...
http://www.learnlightwave.com/preview_mistake.mov
http://www.learnlightwave.com/preview.mov
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Old 29-07-2003, 09:11 AM   #22
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more previews:
http://vbulletin.newtek.com/showthre...?threadid=8625
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Old 29-07-2003, 01:09 PM   #23
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Cool It would be cool to see more of modelers enhancements.
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Old 29-07-2003, 01:10 PM   #24
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yeah, and the character-rigging-stuff....
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Old 29-07-2003, 01:26 PM   #25
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Well, the character rigging stuff is Orthopedics from Irrational Number (the developers are now officially part of Newtek's team), so their site may have been a good place to start, but it seems that they've taken it down for the time being...

http://www.irrationalnumber.com/html/Irr_home.htm
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Old 29-07-2003, 09:19 PM   #26
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it will always be 2nd best to maya!

ask mr endorphin
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Old 29-07-2003, 09:29 PM   #27
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well, kevin, i'm watching the real-stream from siggraph right now from the LW-booth......we will talk later....
they got some neat stuff in LW 8.....
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Old 06-08-2003, 10:12 PM   #28
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Can anybody tell me , does lightwave |8|,have snap tools??
You knowe what i mean:snap to point, snap to midpoint, snap to center,
snap to plane ..and so on.
It is very hard to model some things, mechanical and architectural, without good snap tools!
And about FXBreak , what are his possibilites (I had demo version , and after thirty minutes..BAAAM!!
"straight to recycle Bin").
Thanks to everybody for big pile of informations.
Thats all.
(sorry for my english).
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Old 06-08-2003, 11:14 PM   #29
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LW8 development isn't complete so nobody outside Newtek really knows what all is in it. They haven't made any announcements as to what changes will be in Modeler.

Ino, the writer of FXBreak and several other plug-ins is part of the development team and responsible for a lot of the new dynamics they showed at Siggraph. 3rd party developers are limited to what Newtek gives them in the way of the API. With Ino able to work at the core of LW, he should be able to do a whole lot more.

As for snapping, there are a couple things you can do to get something like that now. Set the Grid Snap (Display Options>Units) to fixed and you can snap to any distance you like. Selecting a point or group of points and hitting Ctrl-V will set you set the value for the X,Y, or Z. Searching Flay.com might list some plug-ins that give snapping ability.
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Old 07-08-2003, 05:55 AM   #30
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i agree about the snapping. this causes some problems for me was well. It seems people have learned ways around this but i think snapping to a midpoint or something like that would be very helpful!!!! i hope some info about LW8 comes out soon. i can't take it!!! the info that has been released so far makes me want to know more!!!!
-Jonn
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