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#31 |
Registered Member
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
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updates coming soon, jus keepin my thread alive
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#32 |
Moderator
Join Date: Jan 2003
Posts: 1,702
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Model faster! :rant:
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#33 |
Registered Member
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
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lol
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#34 |
Registered Member
Join Date: Apr 2005
Location: Scotland
Posts: 165
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Nice one. Reminds me of the film, "Bedknobs and Broomsticks."
http://ichabodisitchy.files.wordpres...6/06/34bed.jpg I personaly think modeling the clothes would look better than texturing them on. Though if you bump map it well it should look ok. You could do one big scene with a whole team of rhinos and use all your ideas for poses together. ![]() |
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#35 |
Registered Member
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
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OMG. :O that rhino looks alot like mine, and i never seen this b4. i modelled his clothes jus like his wiv a vest n shorts. updates on the way. cheers 4 that John.
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#36 |
Registered Member
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
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i promised sum progress, here it is. it still needs work but i jus thought id show what i got so far.
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#37 |
Registered Member
Join Date: Apr 2005
Location: Scotland
Posts: 165
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looking good. I see you decided to model the clothes. Good choice! I think you should either make the top of his hump a bit wider or bring the vest strap in a bit closer to his skin as it doesn't look as if it's sittng right from your top right image.
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#38 |
Registered Member
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
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Thanks JohnD - yeh i decide to model the clothes, i was still workin on it but its sorted now and i began sum texturing test but wasnt 2 happy with it. but will post sum progress after new years out the way.
Happy new Year Lightwavers ![]() stu |
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#39 |
Moderator
Join Date: Jan 2003
Posts: 1,702
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Happy New Year to you too! I was wondering when someone was going to say so!:beer:
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#40 |
Registered Member
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
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cheers fallenswordsman
![]() heres a bit of progress i did today - model still isnt finished as i havnt done tail or eyeLids yet but i wanted 2 test sum texturing as thats probably my weakest area. Textures r pretty basic as hes cartoony but heres the WIP so far. C & C welcome. Last edited by s2-speedy; 25-12-2007 at 11:33 AM. |
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#41 |
Registered Member
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
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4 any1 who is interested - here are the Textures i made in photoshop, they r basic really as i want my rhino to be cartoony.
U cant really tell the little bits of detail in the screenshot cuz its not a render, jus a lightwave screengrab. |
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#42 |
Full Access Member
Join Date: Jan 2006
Location: Belgium
Posts: 104
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This is looking good.
One thing: I think the texture of the nostrils can take some more work. Maybe make a larger fall-off ?
__________________
http://j3c.be |
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#43 |
The Maya Mountain
Join Date: Jan 2003
Location: Port Orchard, WA
Posts: 654
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two thumbs up!
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#44 |
Registered Member
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
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cheers 4 the comments guys,
Ill look into that Jocco. ![]() |
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#45 |
Registered Member
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
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did a bit of work on facial espressions last nite, as texturing was gettin on my nerves a bit lol these expressions r all symetrical at the moe i shall do some Asymetrical too to help the character seem more life like.
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