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Old 09-02-2003, 09:35 AM   #31
Kevin
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starting to look good mate!! shaping up nice now.

Are you going to add some wrinkles to the body or are you staying smooth?
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Old 09-02-2003, 10:03 AM   #32
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Hi all,
got a little bit more done on Watto. Added Nostrils and ear holes and re worked the mouth a bit. Plan to start to texture soon. Let me know what you all think. Haven't had much time but slowely getting there.
kevin still trying to decide on that issue I might just use bump maps to get the look.
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Old 13-02-2003, 06:36 AM   #33
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God it's quit in here.
Hi all,
here is another update to the character it is a wire frame and rendered version. I added winkles in the neck. Let me know how it's comming along or if I need to add anything else. Almost ready to paint it. Thanks for any comments.
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Old 13-02-2003, 08:07 AM   #34
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Looking very good.
I think the lips should stick put a bit.
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Old 13-02-2003, 01:21 PM   #35
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Thanks Kvaalen,
but what do you mean by stick put? Could you please explain a little more.
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Old 13-02-2003, 01:26 PM   #36
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I believe its meant to be stick 'out'.
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Old 13-02-2003, 01:42 PM   #37
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Yeah, Digi got it
I meant stick out.
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Old 14-02-2003, 12:03 AM   #38
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Yes I agree with you on that. I will try to do that tonight and hopefully it will almost be ready for texturing the body and face
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Old 15-02-2003, 10:46 PM   #39
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Well here is some lips let me know how its looking now.
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Old 15-02-2003, 11:13 PM   #40
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Ah! That looks better!
In all your pictures you seem to be trying to use the 3 light setup but it looks like you are exagerating a little with the colors, make them lighter.
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Old 28-02-2003, 05:57 AM   #41
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Well ran out of some time here had other projects come up but had a bit more time to work on it.
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Old 28-02-2003, 05:59 AM   #42
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Here's a wire frame of him
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Old 01-03-2003, 10:24 AM   #43
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really nice work threed I bet hes going to be alot of fun animating..
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Old 01-03-2003, 05:35 PM   #44
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Thanks DigiMatt I just wish I had more time for it. Hopefully this weekend I will start to paint him and finish building clothes and accesories for him. Then maybe rig him and animate him. I already have some ideas on a short fun story with him.
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